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! Author | ! Author | ||
! Version | ! Version | ||
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| [https://docs.google.com/spreadsheets/d/1m0RWhdF-oqrIoyq-RJJzkD_yISwjeE-ThuRV_ztvf6A Seed Mastery] | | [https://docs.google.com/spreadsheets/d/1m0RWhdF-oqrIoyq-RJJzkD_yISwjeE-ThuRV_ztvf6A Seed Mastery] | ||
| Amounts of herb and allotment seeds needed for it to become selfsustaining. | | Amounts of herb and allotment seeds needed for it to become selfsustaining. | ||
| JHawk55 | | JHawk55 | ||
| style="background-color:#E8FFEB;" | 0.16. | | style="background-color:#E8FFEB;" | 0.16.2 | ||
|- | |- | ||
| [https://docs.google.com/spreadsheets/d/11gnKaLR4Cc_kPwYNuW4d2FpOwBJW9aoS_-ouX_HsVhQ God Dungeon Money Making] | | [https://docs.google.com/spreadsheets/d/11gnKaLR4Cc_kPwYNuW4d2FpOwBJW9aoS_-ouX_HsVhQ God Dungeon Money Making] | ||
| Calculates GP/H from God Dungeons based on clear times | | Calculates GP/H from God Dungeons based on clear times | ||
| Breindahl | | Breindahl | ||
| style="background-color:#E8FFEB;" | 0.16. | | style="background-color:#E8FFEB;" | 0.16.2 | ||
|- | |- | ||
| [https://docs.google.com/spreadsheets/d/1ERtAoeE5j61RwtndHKFne7cRk4Q-JqfWW7SnCkJ7k1Y Dragon Jav and Plate Calc] | | [https://docs.google.com/spreadsheets/d/1ERtAoeE5j61RwtndHKFne7cRk4Q-JqfWW7SnCkJ7k1Y Dragon Jav and Plate Calc] | ||
| Calculator for Dragon Javelin and Dragon Platebody Money Making methods | | Calculator for Dragon Javelin and Dragon Platebody Money Making methods | ||
| Nomeru | | Nomeru | ||
| style="background-color:#E8FFEB;" | 0.16. | | style="background-color:#E8FFEB;" | 0.16.2 | ||
|- | |- | ||
| [https://docs.google.com/spreadsheets/d/1Y_U826Z02Ip0v2htIafAh-RwkrjLToyEspuXczAu7zU Can I Idle This?] | | [https://docs.google.com/spreadsheets/d/1Y_U826Z02Ip0v2htIafAh-RwkrjLToyEspuXczAu7zU Can I Idle This?] | ||
| Calculator for Damage Reduction requirements for doing Dungeons | | Calculator for Damage Reduction requirements for doing Dungeons | ||
| Boomtown | | Boomtown | ||
| style="background-color:#E8FFEB;" | 0.16.1 | | style="background-color:#E8FFEB;" | 0.16.2 | ||
|- | |||
| [https://imgur.com/a/G8pI0nS HP Required Dungeon Charts] | |||
| Reference Chart for necessary DR and HP to idle dungeons | |||
| Aurora Aquir#4272 | |||
| style="background-color:#E8FFEB;" | 0.16.2 | |||
|- | |||
| [https://imgur.com/a/AmPxfz0 Combat Leveling] | |||
| Highest XP/HR Targets for Combat Leveling. | |||
| Trippledot | |||
| style="background-color:#FFE8E8;" | 0.16.1 | |||
|- | |- | ||
| [https://docs.google.com/spreadsheets/d/1GIbmSDIvYrk3Xnewr_ZXvGhH_Rf-L9MwYVHaCmq9QOY Endgame Weapon Comparison Thingamajig] | | [https://docs.google.com/spreadsheets/d/1GIbmSDIvYrk3Xnewr_ZXvGhH_Rf-L9MwYVHaCmq9QOY Endgame Weapon Comparison Thingamajig] | ||
| Spreadsheet comparing DPS of all endgame weapons (All combat styles) | | Spreadsheet comparing DPS of all endgame weapons (All combat styles) | ||
| Trippledot | | Trippledot | ||
| style="background-color:# | | style="background-color:#FFE8E8;" | 0.16.1 | ||
|- | |- | ||
| [https://docs.google.com/spreadsheets/d/1pO5SOdBmZAQHJJsemO686Bn45iI9nQF06rlbbAwk4BU XP/HR Chart] | | [https://docs.google.com/spreadsheets/d/1pO5SOdBmZAQHJJsemO686Bn45iI9nQF06rlbbAwk4BU XP/HR Chart] | ||
| Weapon comparisons focused on XP/HR (Melee only). Using mid-tier gear/levels. | | Weapon comparisons focused on XP/HR (Melee only). Using mid-tier gear/levels. | ||
| Trippledot | | Trippledot | ||
| style="background-color:# | | style="background-color:#FFE8E8;" | 0.16.1 | ||
|- | |- | ||
| [https://docs.google.com/spreadsheets/d/1hV9l3XIY_ekigPbIi_o8bVvd3RDDxs-8dFJ7xMkw8OA Fish Prep time vs HP Healed] | | [https://docs.google.com/spreadsheets/d/1hV9l3XIY_ekigPbIi_o8bVvd3RDDxs-8dFJ7xMkw8OA Fish Prep time vs HP Healed] | ||
| Figure out what gives you the best food in a given time (HP/Second). | | Figure out what gives you the best food in a given time (HP/Second). |
edits