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Spreadsheets and Theorycrafting: Difference between revisions

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! Author
! Author
! Version
! Version
|-
| [https://imgur.com/a/AmPxfz0 Combat Leveling]
| Highest XP/HR Targets for Combat Leveling.
| Trippledot
| style="background-color:#E8FFEB;" | 0.16.1
|-
|-
| [https://docs.google.com/spreadsheets/d/1m0RWhdF-oqrIoyq-RJJzkD_yISwjeE-ThuRV_ztvf6A Seed Mastery]
| [https://docs.google.com/spreadsheets/d/1m0RWhdF-oqrIoyq-RJJzkD_yISwjeE-ThuRV_ztvf6A Seed Mastery]
| Amounts of herb and allotment seeds needed for it to become selfsustaining.
| Amounts of herb and allotment seeds needed for it to become selfsustaining.
| JHawk55
| JHawk55
| style="background-color:#E8FFEB;" | 0.16.1
| style="background-color:#E8FFEB;" | 0.16.2
|-
|-
| [https://docs.google.com/spreadsheets/d/11gnKaLR4Cc_kPwYNuW4d2FpOwBJW9aoS_-ouX_HsVhQ God Dungeon Money Making]
| [https://docs.google.com/spreadsheets/d/11gnKaLR4Cc_kPwYNuW4d2FpOwBJW9aoS_-ouX_HsVhQ God Dungeon Money Making]
| Calculates GP/H from God Dungeons based on clear times
| Calculates GP/H from God Dungeons based on clear times
| Breindahl
| Breindahl
| style="background-color:#E8FFEB;" | 0.16.1
| style="background-color:#E8FFEB;" | 0.16.2
|-
|-
| [https://docs.google.com/spreadsheets/d/1ERtAoeE5j61RwtndHKFne7cRk4Q-JqfWW7SnCkJ7k1Y Dragon Jav and Plate Calc]
| [https://docs.google.com/spreadsheets/d/1ERtAoeE5j61RwtndHKFne7cRk4Q-JqfWW7SnCkJ7k1Y Dragon Jav and Plate Calc]
| Calculator for Dragon Javelin and Dragon Platebody Money Making methods
| Calculator for Dragon Javelin and Dragon Platebody Money Making methods
| Nomeru
| Nomeru
| style="background-color:#E8FFEB;" | 0.16.1
| style="background-color:#E8FFEB;" | 0.16.2
|-
|-
| [https://docs.google.com/spreadsheets/d/1Y_U826Z02Ip0v2htIafAh-RwkrjLToyEspuXczAu7zU Can I Idle This?]
| [https://docs.google.com/spreadsheets/d/1Y_U826Z02Ip0v2htIafAh-RwkrjLToyEspuXczAu7zU Can I Idle This?]
| Calculator for Damage Reduction requirements for doing Dungeons
| Calculator for Damage Reduction requirements for doing Dungeons
| Boomtown
| Boomtown
| style="background-color:#E8FFEB;" | 0.16.1
| style="background-color:#E8FFEB;" | 0.16.2
|-
| [https://imgur.com/a/G8pI0nS HP Required Dungeon Charts]
| Reference Chart for necessary DR and HP to idle dungeons
| Aurora Aquir#4272
| style="background-color:#E8FFEB;" | 0.16.2
|-
| [https://imgur.com/a/AmPxfz0 Combat Leveling]
| Highest XP/HR Targets for Combat Leveling.
| Trippledot
| style="background-color:#FFE8E8;" | 0.16.1
|-
|-
| [https://docs.google.com/spreadsheets/d/1GIbmSDIvYrk3Xnewr_ZXvGhH_Rf-L9MwYVHaCmq9QOY Endgame Weapon Comparison Thingamajig]
| [https://docs.google.com/spreadsheets/d/1GIbmSDIvYrk3Xnewr_ZXvGhH_Rf-L9MwYVHaCmq9QOY Endgame Weapon Comparison Thingamajig]
| Spreadsheet comparing DPS of all endgame weapons (All combat styles)
| Spreadsheet comparing DPS of all endgame weapons (All combat styles)
| Trippledot
| Trippledot
| style="background-color:#E8FFEB;" | 0.16.1
| style="background-color:#FFE8E8;" | 0.16.1
|-
|-
| [https://docs.google.com/spreadsheets/d/1pO5SOdBmZAQHJJsemO686Bn45iI9nQF06rlbbAwk4BU XP/HR Chart]
| [https://docs.google.com/spreadsheets/d/1pO5SOdBmZAQHJJsemO686Bn45iI9nQF06rlbbAwk4BU XP/HR Chart]
| Weapon comparisons focused on XP/HR (Melee only). Using mid-tier gear/levels.
| Weapon comparisons focused on XP/HR (Melee only). Using mid-tier gear/levels.
| Trippledot
| Trippledot
| style="background-color:#E8FFEB;" | 0.16.1
| style="background-color:#FFE8E8;" | 0.16.1
|-
| [https://imgur.com/a/G8pI0nS HP Required Dungeon Charts]
| Reference Chart for necessary DR and HP to idle dungeons
| Aurora Aquir#4272
| style="background-color:#E8FFEB;" | 0.16.1
|-
|-
| [https://docs.google.com/spreadsheets/d/1hV9l3XIY_ekigPbIi_o8bVvd3RDDxs-8dFJ7xMkw8OA Fish Prep time vs HP Healed]
| [https://docs.google.com/spreadsheets/d/1hV9l3XIY_ekigPbIi_o8bVvd3RDDxs-8dFJ7xMkw8OA Fish Prep time vs HP Healed]
| Figure out what gives you the best food in a given time (HP/Second).
| Figure out what gives you the best food in a given time (HP/Second).
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