4,951
edits
(Manual Review: No Changes. Updating Version.) |
Falterfire (talk | contribs) m (Reverted edits by Malcs (talk) to last revision by Falterfire) Tag: Rollback |
||
Line 1: | Line 1: | ||
{{V0.16.3}} | |||
[[File:Cooking (skill).svg|thumb|right|Cooking]] | |||
{ | Cooking is used to turn [[Fishing#Fish|raw fish]] into edible [[food]]. Although produce such as {{ItemIcon|Potatoes}} harvested while {{Skill|Farming}} can be used as food, cooked fish are substantially stronger, with even relatively low level fish such as {{ItemIcon|Lobster}}s healing more than {{ItemIcon|Carrot}}s, the strongest crops. | ||
The amount of food created per action can be increased in several ways: The [[Generous Cook Potion]] gives a 10-50% chance to double the amount of food gained, depending on tier, {{ItemIcon|Aorpheat's Signet Ring}} gives a 10% chance to double the amount of food created, and and {{PetIcon|Cooking}} gives a 5% chance to double the amount of food created. Each of these chances is rolled separately, and are added rather than multiplied. Meaning 2 doubling effects will give 3 fish, not 4 | |||
Cooking food normally takes 3 seconds. Purchasing the [[Art of Control]] god upgrade reduces this time by 20% to 2.4 seconds. | |||
==Burning Food== | |||
There are two chances to burn food while cooking: The first is a 30% chance to burn food which can be reduced via Mastery. The second is a 1% chance that can only be removed by the {{ItemIcon|Cooking Skillcape}} or {{ItemIcon|Cooking Gloves}}. | |||
If food is burnt during cooking, the player will only receive 1XP. The {{ItemIcon|Crown of Rhaelyx}} can still save materials from being consumed if food is burned, but the amount of burnt food cannot be doubled by {{PetIcon|Cooking}}, {{ItemIcon|Aorpheat's Signet Ring}}, or [[Generous Cook Potion]]s. | |||
Burnt food is inedible and can be sold from the [[bank]] for 1[[GP]]. Reaching cooking level 99 will unlock the [[Cooking Skillcape]] for purchase from the [[Shop]]. Food will never burn when the [[Cooking Skillcape]] is equipped. | |||
==Mastery Unlocks== | |||
===Item Mastery Unlocks=== | |||
{{MasteryUnlocks}} | |||
The cap of 99% success is reached at level 50 Mastery | |||
===Mastery Pool Checkpoints=== | |||
{{MasteryCheckpoints}} | |||
== Skillcape == | |||
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. | |||
{{SkillcapeInfo}} | |||
== Pet == | |||
The [[Pets|pet]] can be unlocked by doing any Cooking action. | |||
{| class="wikitable" | |||
|- | |||
! Pet !! Name !! Effect | |||
|- | |||
| [[File:Cris (pet).svg|60px]] || [[Cris]] || 5% Chance to receive 2x Cooked Fish. | |||
|} | |||
== Cooking Fires == | |||
Cooking fires can be purchased from the [[Shop]] if the player has the required [[Firemaking]] level. THeir purpose is to increase the amount of Cooking experience gained. | |||
{{CookingFireUpgradeTable}} | |||
== Cooking Items == | |||
Below is a table of all the items that can currently be cooked. | |||
{{CookingTable}} | |||
== Potion == | |||
The [[Generous Cook Potion]] has a chance to double food created. Charges are not used when burning food. | |||
{{PotionTable|Generous Cook Potion}} | |||
[[Category:Skills]] | |||
{{Menu}} |