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Cooking: Difference between revisions

From Melvor Idle
657 bytes added ,  30 November 2020
Updated some doubling text and fixed the version number.
m (Reverted edits by Malcs (talk) to last revision by Falterfire)
Tag: Rollback
(Updated some doubling text and fixed the version number.)
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{{V0.16.3}}
{{V0.17.0}}


[[File:Cooking (skill).svg|thumb|right|Cooking]]
[[File:Cooking (skill).svg|thumb|right|Cooking]]
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Cooking is used to turn [[Fishing#Fish|raw fish]] into edible [[food]]. Although produce such as {{ItemIcon|Potatoes}} harvested while {{Skill|Farming}} can be used as food, cooked fish are substantially stronger, with even relatively low level fish such as {{ItemIcon|Lobster}}s healing more than {{ItemIcon|Carrot}}s, the strongest crops.
Cooking is used to turn [[Fishing#Fish|raw fish]] into edible [[food]]. Although produce such as {{ItemIcon|Potatoes}} harvested while {{Skill|Farming}} can be used as food, cooked fish are substantially stronger, with even relatively low level fish such as {{ItemIcon|Lobster}}s healing more than {{ItemIcon|Carrot}}s, the strongest crops.


The amount of food created per action can be increased in several ways: The [[Generous Cook Potion]] gives a 10-50% chance to double the amount of food gained, depending on tier, {{ItemIcon|Aorpheat's Signet Ring}} gives a 10% chance to double the amount of food created, and and {{PetIcon|Cooking}} gives a 5% chance to double the amount of food created. Each of these chances is rolled separately, and are added rather than multiplied. Meaning 2 doubling effects will give 3 fish, not 4
==Mechanics==
 
Cooking food normally takes 3 seconds. Purchasing the [[Art of Control]] god upgrade reduces this time by 20% to 2.4 seconds.
Cooking food normally takes 3 seconds. Purchasing the [[Art of Control]] god upgrade reduces this time by 20% to 2.4 seconds.


==Burning Food==
By default, you will receive one cooked fish for each successful cooking action. The chance to double the amount of food cooked starts at 0% and can be increased in several ways:
 
* The [[Generous Cook Potion]] increases the chance to double food by +10-50%, depending on tier.
* {{ItemIcon|Aorpheat's Signet Ring}} increases the chance to double food by +10%.
* {{PetIcon|Cooking}} increases the chance to double food by +5%.
* The 25% Mastery Pool Checkpoint increases the chance to double food by +5%.
 
The bonuses stack additively. For example, a player wearing {{ItemIcon|Aorpheat's Signet Ring}} and using {{ItemIcon|Generous Cook Potion IV}} with {{PetIcon|Cooking}} unlocked while the 25% Mastery Pool Checkpoint is active will have a 70% chance to receive two fish instead of one.
 
===Burning Food===
There are two chances to burn food while cooking: The first is a 30% chance to burn food which can be reduced via Mastery. The second is a 1% chance that can only be removed by the {{ItemIcon|Cooking Skillcape}} or {{ItemIcon|Cooking Gloves}}.
There are two chances to burn food while cooking: The first is a 30% chance to burn food which can be reduced via Mastery. The second is a 1% chance that can only be removed by the {{ItemIcon|Cooking Skillcape}} or {{ItemIcon|Cooking Gloves}}.


If food is burnt during cooking, the player will only receive 1XP. The {{ItemIcon|Crown of Rhaelyx}} can still save materials from being consumed if food is burned, but the amount of burnt food cannot be doubled by {{PetIcon|Cooking}}, {{ItemIcon|Aorpheat's Signet Ring}}, or [[Generous Cook Potion]]s.  
If food is burnt during cooking, the player will only receive 1XP. The {{ItemIcon|Crown of Rhaelyx}} can still save materials from being consumed if food is burned, but the amount of burnt food cannot be doubled by {{PetIcon|Cooking}}, {{ItemIcon|Aorpheat's Signet Ring}}, or [[Generous Cook Potion]]s.  


Burnt food is inedible and can be sold from the [[bank]] for 1[[GP]]. Reaching cooking level 99 will unlock the [[Cooking Skillcape]] for purchase from the [[Shop]]. Food will never burn when the [[Cooking Skillcape]] is equipped.
Burnt food is inedible and can be sold from the [[bank]] for 1[[GP]]. Reaching cooking level 99 will unlock the {{ItemIcon|Cooking Skillcape}} for purchase from the [[Shop]]. Food will never burn when the Cooking Skillcape is equipped.


==Mastery Unlocks==
==Mastery Unlocks==
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===Mastery Pool Checkpoints===
===Mastery Pool Checkpoints===
{{MasteryCheckpoints}}
{{MasteryCheckpoints}}
The heal bonuses from the per-item Mastery and the 95% Checkpoint bonus stack additively. If a player has 99 Mastery for a given fish and has the 95% Mastery Checkpoint unlocked, the fish will heal 130% of the normal ammount.
The Mastery Checkpoint bonus also applies to non-Fish [[Food]] such as crops grown via {{Skill|Farming}}.


== Skillcape ==
== Skillcape ==