16,254
edits
m (Update for v0.19.1) |
(Update for v0.20) |
||
Line 1: | Line 1: | ||
{{V|0. | {{V|0.20}} | ||
[[File:Defence (skill).svg|thumb|right|Defence]] | [[File:Defence (skill).svg|thumb|right|Defence]] | ||
'''{{PAGENAME}}''' is one of the seven {{Icon|Combat}} skills in Melvor Idle. It is one of three skills (along with {{Skill|Hitpoints}} and {{Skill|Prayer}}) that is always used when determining a player or monster's [[Combat Level]] regardless of what combat style they are strongest with. | '''{{PAGENAME}}''' is one of the seven {{Icon|Combat}} skills in Melvor Idle. It is one of three skills (along with {{Skill|Hitpoints}} and {{Skill|Prayer}}) that is always used when determining a player or monster's [[Combat Level]] regardless of what combat style they are strongest with. | ||
Training Defence increases the player's evasion ratings, which in turn lowers monsters' chance to hit when in combat. However, a higher player Defence level does not reduce the maximum damage dealt by a successful monster attack, instead see: [[Combat#Damage Reduction|Damage Reduction]]. | |||
==Mechanics== | ==Mechanics== |