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Defence: Difference between revisions

From Melvor Idle
288 bytes added ,  3 July 2021
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[[File:Defence (skill).svg|thumb|right|Defence]]
[[File:Defence (skill).svg|thumb|right|Defence]]


'''{{PAGENAME}}''' is one of the seven {{Icon|Combat}} skills in Melvor Idle. It is one of three skills (along with {{Skill|Hitpoints}} and {{Skill|Prayer}}) that is always used when determining a player or monster's [[Combat Level]] regardless of what combat style they are strongest with.
'''{{PAGENAME}}''' is one of the seven {{Icon|Combat}} skills in Melvor Idle. It is one of three skills (along with {{Skill|Hitpoints}} and {{Skill|Prayer}}) that is always used when determining a player or monster's [[Combat Level]] regardless of what combat style they are strongest with.
Training Defence increases the player's evasion ratings, which in turn lowers monsters' chance to hit when in combat. However, a higher player Defence level does not reduce the maximum damage dealt by a successful monster attack, instead see: [[Combat#Damage Reduction|Damage Reduction]].


==Mechanics==
==Mechanics==