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ByteFoolish (talk | contribs) mNo edit summary |
(→Rock HP: Include other rock HP modifiers & update max HP table) |
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Rock HP determines how many ores can be extracted from a rock before it has to regenerate. Maximum rock HP is calculated with this formula: | Rock HP determines how many ores can be extracted from a rock before it has to regenerate. Maximum rock HP is calculated with this formula: | ||
<math> \text{Rock HP}=5 + \text{Mastery Level} + \text{ | <math> \text{Rock HP}=5 + \text{Mastery Level} + \text{Bonus} </math> | ||
Where <math>\text{ | Where <math>\text{Bonus}</math> starts at 0, increasing by 10 if the 95% {{Icon|Mastery}} pool checkpoint has been reached, and can be increased further if any of the following are active: | ||
{{ModifierTable|MiningNodeHP|HP Bonus}} | |||
[[Perfect Swing Potion|Perfect Swing Potions]] can be used to give a 10-80% chance to not lower rock HP while Mining. | [[Perfect Swing Potion|Perfect Swing Potions]] can be used to give a 10-80% chance to not lower rock HP while Mining. | ||
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! Mastery Level !! Max Rock HP | ! Mastery Level !! Max Rock HP | ||
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| 1 || | | 1 || 41 | ||
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| 2 || | | 2 || 42 | ||
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| 3 || | | 3 || 43 | ||
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| 4 || | | 4 || 44 | ||
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| 5 || | | 5 || 45 | ||
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| 10 || | | 10 || 50 | ||
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| 20 || | | 20 || 60 | ||
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| 50 || | | 50 || 90 | ||
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| 75 || | | 75 || 115 | ||
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| 99 || | | 99 || 139 | ||
|} | |} | ||