17,370
edits
(→Rock HP: Include other rock HP modifiers & update max HP table) |
(→Rock HP: Include synergy & update HP table) |
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Rock HP determines how many ores can be extracted from a rock before it has to regenerate. Maximum rock HP is calculated with this formula: | Rock HP determines how many ores can be extracted from a rock before it has to regenerate. Maximum rock HP is calculated with this formula: | ||
<math> \text{Rock HP}=5 + \text{Mastery Level} + \text{Bonus} </math> | <!-- See in-game function: calculateIncreasedMiningMaxHP() | ||
--><math> \text{Rock HP}=5 + \text{Mastery Level} + \text{Bonus} </math> | |||
Where <math>\text{Bonus}</math> starts at 0, increasing by 10 if the 95% {{Icon|Mastery}} pool checkpoint has been reached | Where <math>\text{Bonus}</math> starts at 0, increasing by: | ||
* +10 if the 95% {{Icon|Mastery}} pool checkpoint has been reached | |||
* +20 when both the {{ItemIcon|Mole}} and {{ItemIcon|Bear}} {{Skill|Summoning}} synergy and [[Perfect Swing Potion]] is active | |||
* The below amounts when the relevant bonuses are active: | |||
{{ModifierTable|MiningNodeHP|HP Bonus}} | {{ModifierTable|MiningNodeHP|HP Bonus}} | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- class="headerRow-0" | |||
! rowspan="2" | Mastery Level !! colspan="2" | Max Rock HP | |||
|- class="headerRow-1" | |||
! Without Bonus !! With Bonus | |||
|- | |- | ||
| 1 || 6 || 61 | |||
|- | |- | ||
| | | 2 || 7 || 62 | ||
|- | |- | ||
| | | 3 || 8 || 63 | ||
|- | |- | ||
| | | 4 || 9 || 64 | ||
|- | |- | ||
| | | 5 || 10 || 65 | ||
|- | |- | ||
| | | 10 || 15 || 70 | ||
|- | |- | ||
| | | 20 || 25 || 80 | ||
|- | |- | ||
| | | 50 || 55 || 110 | ||
|- | |- | ||
| | | 75 || 80 || 135 | ||
|- | |- | ||
| | | 99 || 104 || 159 | ||
| | |||
| | |||
|} | |} | ||