4,951
edits
(Amend various functions for v1.0 data format) |
Falterfire (talk | contribs) (added isSkill to a couple modifiers (needed for Astrology stuff) because it matters sometimes) |
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["HitpointRegeneration"] = { text = "{V}% Hitpoint Regeneration", skills = {'Combat'} }, | ["HitpointRegeneration"] = { text = "{V}% Hitpoint Regeneration", skills = {'Combat'} }, | ||
["PotionChargesFlat"] = { text = "{V} Charges per Potion" }, | ["PotionChargesFlat"] = { text = "{V} Charges per Potion" }, | ||
["SkillInterval"] = { text = "{VMS}s {SV0} Interval", isIncreaseNegative = true }, | ["SkillInterval"] = { text = "{VMS}s {SV0} Interval", isIncreaseNegative = true, isSkill = true }, | ||
["BankSpace"] = { text = "{V} Bank Space" }, | ["BankSpace"] = { text = "{V} Bank Space" }, | ||
["MinHitBasedOnMaxHit"] = { text = "{V}% of Maximum Hit added to Minimum Hit", skills = {'Combat'} }, | ["MinHitBasedOnMaxHit"] = { text = "{V}% of Maximum Hit added to Minimum Hit", skills = {'Combat'} }, | ||
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["SlayerAreaEffectNegationFlat"] = { text = "{V}% Flat Slayer Area Effect Negation", skills = {'Combat'} }, | ["SlayerAreaEffectNegationFlat"] = { text = "{V}% Flat Slayer Area Effect Negation", skills = {'Combat'} }, | ||
["MagicAccuracyBonus"] = { text = "{V}% Magic Accuracy Bonus", skills = {'Combat'} }, | ["MagicAccuracyBonus"] = { text = "{V}% Magic Accuracy Bonus", skills = {'Combat'} }, | ||
["SkillIntervalPercent"] = { text = "{V}% {SV0} Interval", isIncreaseNegative = true }, | ["SkillIntervalPercent"] = { text = "{V}% {SV0} Interval", isIncreaseNegative = true, isSkill = true }, | ||
["GlobalSkillXP"] = { text = "{V}% Global Skill XP" }, | ["GlobalSkillXP"] = { text = "{V}% Global Skill XP" }, | ||
["MeleeAccuracyBonus"] = { text = "{V}% Melee Accuracy Bonus", skills = {'Combat'} }, | ["MeleeAccuracyBonus"] = { text = "{V}% Melee Accuracy Bonus", skills = {'Combat'} }, |