Air God Dungeon/Guide: Difference between revisions

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===Gear===
===Gear===


It's recommended to beat the Air God Dungeon with Melee equipment, since enemies here are Ranged and Melee, due to the [[Combat Triangle]].
Due to the [[Combat Triangle]], it's recommended to beat the [[Air God Dungeon]] with [[Melee]] equipment because the enemies here are Ranged and Melee.
 
The top progression gear is the following:
 
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With the best possible DR, you can do the whole thing with less {{Skill|Hitpoints|HP}} required, and you should have access to all these items by now. It's widely recommended to use {{ItemIcon|Infernal Claw}}, {{ItemIcon|Sunset Rapier}}, or {{ItemIcon|Ancient Claw}} as your main weapon, however a weaker weapon will only make dungeon clears slower, not harder(As long as the weapon is classified as Melee).
With the best possible Damage Resistance, you can idle the dungeon with less {{Skill|Hitpoints|HP}} required.  
 
The weapons of choice are {{ItemIcon|Infernal Claw}}, {{ItemIcon|Sunset Rapier}}, or {{ItemIcon|Ancient Claw}}, but you can use a weaker Melee weapon - it will only affect the clear time and food spent.
 
You might be interested in using {{ItemIcon|Aorpheat's Signet Ring}} for higher drop chances.  


Also note you might be interested in using {{ItemIcon|Aorpheat's Signet Ring}} for higher drop chances. If you haven't grinded {{ItemIcon|Fury of the Elemental Zodiacs}} yet, you could use {{ItemIcon|Silver Diamond Necklace}} instead, with the same DR% stat.
If you don't have {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} yet, you could use {{ItemIcon|Elite Amulet of Defence}} (2% DR) or {{ItemIcon|Gold Sapphire Necklace}} (1% DR as Melee against Ranged).


[[Category:Guides]]
[[Category:Guides]]
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