Combat Guide: Difference between revisions

m
Put class-related stats as a t2 header with t3 headers as sections. Too many t2 headers hurts the reading experience.
m (→‎Armor/Evasion Rating: Wording. Changed last passage from double negative to positive to reduce confusion.)
m (Put class-related stats as a t2 header with t3 headers as sections. Too many t2 headers hurts the reading experience.)
Line 113: Line 113:
It helps to kill enemies faster only if they can stun, slow, or sleep you because in this case you would evade their disabling attacks more often.
It helps to kill enemies faster only if they can stun, slow, or sleep you because in this case you would evade their disabling attacks more often.


==Melee Stats==
==Class-related Stats==
 
===Melee Stats===


Melee gear focuses on 4 stats:
Melee gear focuses on 4 stats:
Line 120: Line 122:
* Stab/Slash/Block bonus: Determines the accuracy (chance to hit) of that particular attack style. Every weapon favors one of the styles, and using the correct one will boost your effective DPS.
* Stab/Slash/Block bonus: Determines the accuracy (chance to hit) of that particular attack style. Every weapon favors one of the styles, and using the correct one will boost your effective DPS.


==Magic Stats==
===Magic Stats===


Magic armor and weapons focus on 2 stats:
Magic armor and weapons focus on 2 stats:
Line 136: Line 138:
* {{ItemIcon|Skull Cape}} - Slayer Shop
* {{ItemIcon|Skull Cape}} - Slayer Shop


==Ranged Stats==
===Ranged Stats===


Ranged armor and weapons focus on 2 stats:
Ranged armor and weapons focus on 2 stats:
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