Combat Guide: Difference between revisions

43 bytes removed ,  26 November 2021
→‎Special Attacks and Loot Passives: Remove the t3 headers for Special Attacks and Loot Passives: there's no need for a header when the whole section is one line.
(→‎Special Attacks and Loot Passives: Remove the t3 headers for Special Attacks and Loot Passives: there's no need for a header when the whole section is one line.)
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Beyond stats, many pieces of equipment have Special Attacks or passive effects.
Beyond stats, many pieces of equipment have Special Attacks or passive effects.


===Special Attacks===
Special Attacks have a percentage chance of triggering when in combat and will replace your standard attack. The gear with specials is truly too numerous to list.
Special Attacks have a percentage chance of triggering when in combat and will replace your standard attack. The gear with specials is truly too numerous to list.
===Loot Passives===


Loot Passive effects are bonuses that are always in play. These will increase your GP/hr as well as provide more loot to speed up many of the long grinds in the game. Item doubling is the most critical. These can be found on:
Loot Passive effects are bonuses that are always in play. These will increase your GP/hr as well as provide more loot to speed up many of the long grinds in the game. Item doubling is the most critical. These can be found on:
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