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m (→Leveling Guidelines: wording) |
(→Special Attacks and Loot Passives: Remove the t3 headers for Special Attacks and Loot Passives: there's no need for a header when the whole section is one line.) |
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Beyond stats, many pieces of equipment have Special Attacks or passive effects. | Beyond stats, many pieces of equipment have Special Attacks or passive effects. | ||
Special Attacks have a percentage chance of triggering when in combat and will replace your standard attack. The gear with specials is truly too numerous to list. | Special Attacks have a percentage chance of triggering when in combat and will replace your standard attack. The gear with specials is truly too numerous to list. | ||
Loot Passive effects are bonuses that are always in play. These will increase your GP/hr as well as provide more loot to speed up many of the long grinds in the game. Item doubling is the most critical. These can be found on: | Loot Passive effects are bonuses that are always in play. These will increase your GP/hr as well as provide more loot to speed up many of the long grinds in the game. Item doubling is the most critical. These can be found on: |
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