17,105
edits
(Amend combat triangle modifier functions to use game provided data) |
m (Match game description for damage/strength bonus modifiers) |
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--Just hardcoding these because I guess that's where we're at | --Just hardcoding these because I guess that's where we're at | ||
local modifierTypes = { | local modifierTypes = { | ||
["MeleeStrengthBonus"] = { text = "{V}% Melee Strength Bonus", skills = {'Combat'} }, | ["MeleeStrengthBonus"] = { text = "{V}% Melee Strength Bonus from Equipment", skills = {'Combat'} }, | ||
["DamageToDungeonMonsters"] = { text = "{V}% Damage To Dungeon Monsters", skills = {'Combat'} }, | ["DamageToDungeonMonsters"] = { text = "{V}% Damage To Dungeon Monsters", skills = {'Combat'} }, | ||
["GlobalMasteryXP"] = { text = "{V}% Global Mastery XP", skills = {'Woodcutting', 'Fishing', 'Firemaking', 'Cooking', 'Mining', 'Smithing', 'Thieving', 'Farming', 'Fletching', 'Crafting', 'Runecrafting', 'Herblore', 'Agility', 'Summoning', 'Astrology'} }, | ["GlobalMasteryXP"] = { text = "{V}% Global Mastery XP", skills = {'Woodcutting', 'Fishing', 'Firemaking', 'Cooking', 'Mining', 'Smithing', 'Thieving', 'Farming', 'Fletching', 'Crafting', 'Runecrafting', 'Herblore', 'Agility', 'Summoning', 'Astrology'} }, | ||
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["AttackRolls"] = { text = "+Lucky Hit Chance (Roll twice, take the better result)", skills = {'Combat'} }, | ["AttackRolls"] = { text = "+Lucky Hit Chance (Roll twice, take the better result)", skills = {'Combat'} }, | ||
["AmmoPreservation"] = { text = "{V}% Ammo Preservation", skills = {'Ranged'} }, | ["AmmoPreservation"] = { text = "{V}% Ammo Preservation", skills = {'Ranged'} }, | ||
["RangedStrengthBonus"] = { text = "{V}% Ranged Strength Bonus", skills = {'Combat'} }, | ["RangedStrengthBonus"] = { text = "{V}% Ranged Strength Bonus from Equipment", skills = {'Combat'} }, | ||
["MagicDamageBonus"] = { text = "{V}% Magic Damage Bonus", skills = {'Combat'} }, | ["MagicDamageBonus"] = { text = "{V}% Magic Damage Bonus from Equipment", skills = {'Combat'} }, | ||
["MasteryXP"] = { text = "{V}% {SV0} Mastery XP" }, | ["MasteryXP"] = { text = "{V}% {SV0} Mastery XP" }, | ||
["dungeonEquipmentSwapping"] = { text = "{V} Dungeon Equipment Swapping", skills = {'Combat'} }, | ["dungeonEquipmentSwapping"] = { text = "{V} Dungeon Equipment Swapping", skills = {'Combat'} }, |