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===New Features=== | ===New Features=== | ||
* [NEW] You can now view Weapon & Armour statistics which includes a comparison to what you already have equipped. This can be viewed by clicking the item name in the bank | * [NEW] You can now view Weapon & Armour statistics which includes a comparison to what you already have equipped. This can be viewed by clicking the item name in the bank | ||
* [NEW] Monsters now drop items! | * [NEW] [[Monsters]] now drop items! | ||
* [NEW] Black Armour & Weapons have been introduced into the game. The only way to obtain this is by collecting them as a drop from a monster. Black Weapons & Armour are stronger than Steel, but weaker than Mithril. | * [NEW] {{ItemIcon|Black Helmet|Black Armour}} & {{ItemIcon|Black Sword|Weapons}} have been introduced into the game. The only way to obtain this is by collecting them as a drop from a monster. Black Weapons & Armour are stronger than {{ItemIcon|Steel Helmet|Steel}}, but weaker than {{ItemIcon|Mithril Helmet|Mithril}}. {{SkillReq|Attack|10}} or {{SkillReq|Defence|10}} is required to equip. | ||
* [NEW] Silver bars can now be created in the Furnace at Level 30 Smithing (In preparation for Update Alpha v0.06). | * [NEW] {{ItemIcon|Silver Bar|Silver bars}} can now be created in the Furnace at Level 30 {{Skill|Smithing}} (In preparation for Update Alpha [[v0.06]]). | ||
===Changed Features=== | ===Changed Features=== | ||
* [CHANGE] GP is now auto collected when monsters are killed. | * [CHANGE] GP is now auto collected when monsters are killed. | ||
* [CHANGE] Attack speed for daggers reduced to 2s, down from 2.4s. | * [CHANGE] Attack speed for daggers reduced to 2s, down from 2.4s. | ||
* [CHANGE] Smithing level required to | * [CHANGE] {{Skill|Smithing}} level required to smelt {{ItemIcon|Mithril Bar|Mithril}} bars has been reduced to {{SkillReq|Smithing|50}}, down from {{SkillReq|Smithing|60}}. | ||
* [CHANGE] The "Find Enemy" button is now more | * [CHANGE] The "Find Enemy" button is now more noticeable. | ||
* [CHANGE] Renamed Attack Power and Defence Power to Accuracy Rating and Evasion Rating for clarity. | * [CHANGE] Renamed Attack Power and Defence Power to Accuracy Rating and Evasion Rating for clarity. | ||
* [CHANGE] Updated the look of | * [CHANGE] Updated the look of {{ItemIcon|Steel Bar}} slightly to be more dark. | ||
* [CHANGE] Recommended Combat Levels for each area | * [CHANGE] Recommended Combat Levels for each area are now colour coded based on your current levels. | ||
===Bugfixes=== | ===Bugfixes=== |
edits