Combat: Difference between revisions

520 bytes added ,  20 February 2022
→‎Critical Hit: Add section
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Note that the [[Combat Triangle]] will affect how much damage reduction the player has if they are using a different style from the monster.
Note that the [[Combat Triangle]] will affect how much damage reduction the player has if they are using a different style from the monster.
==== Critical Hit ====
With specific items of equipment, there is a chance that hits dealt by the player may become critical. When a critical hit occurs any damage dealt by that hit will be increased by 50% - this increase is multiplicative with any other damage increasing bonuses currently in effect.
The player's critical chance starts at 0% (at which point critical hits do not occur), and can be increased by the following:
{{ModifierTable|MeleeCritChance,RangedCritChance,MagicCritChance|Critical Chance|true|}}


==== Damage Per Hit, Average Hit, and Damage Per Second ====
==== Damage Per Hit, Average Hit, and Damage Per Second ====