17,101
edits
m (Updated page version to v1.0.2) |
(→Critical Hit: Add section) |
||
Line 240: | Line 240: | ||
Note that the [[Combat Triangle]] will affect how much damage reduction the player has if they are using a different style from the monster. | Note that the [[Combat Triangle]] will affect how much damage reduction the player has if they are using a different style from the monster. | ||
==== Critical Hit ==== | |||
With specific items of equipment, there is a chance that hits dealt by the player may become critical. When a critical hit occurs any damage dealt by that hit will be increased by 50% - this increase is multiplicative with any other damage increasing bonuses currently in effect. | |||
The player's critical chance starts at 0% (at which point critical hits do not occur), and can be increased by the following: | |||
{{ModifierTable|MeleeCritChance,RangedCritChance,MagicCritChance|Critical Chance|true|}} | |||
==== Damage Per Hit, Average Hit, and Damage Per Second ==== | ==== Damage Per Hit, Average Hit, and Damage Per Second ==== |