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If you are a Mobile Player, or also use your Mobile Device to continue progress while away from the PC then you'll be happy about this. | If you are a Mobile Player, or also use your Mobile Device to continue progress while away from the PC then you'll be happy about this. | ||
You will now receive Push Notifications when you reach the Offline Time cap, or your crops in Farming are ready to grow! | You will now receive Push Notifications when you reach the Offline Time cap, or your crops in {{Skill|Farming}} are ready to grow! | ||
Be sure to have Push Notifications enabled for your Mobile Device for these to work. | Be sure to have Push Notifications enabled for your Mobile Device for these to work. | ||
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Just note that this can only be setup from the App itself on your Mobile Device. | Just note that this can only be setup from the App itself on your Mobile Device. | ||
* | === New Features === | ||
* Mobile Push Notifications have been introduced! Currently only active for Offline Time cap and {{Skill|Farming}} Timers. | |||
* New Settings to enable/disable Push Notifications. | |||
* New Setting to connect your Mobile Device to your Cloud Account, enabling the scheduling of Push Notifications to your Mobile Device if playing on a Desktop Version. | |||
* | |||
* | |||
* | === Changed Features === | ||
* | * {{Skill|Herblore}} Potions have been mostly transitioned to the new Modifiers system. | ||
* | * Due to the {{Skill|Herblore}} Potion transition, multiplicative bonuses are now additive bonuses which means some numbers have changed. Below details the changes. | ||
* | * {{Icon|Melee Accuracy Potion}} - Now +[8, 12, 15, 25]% Increased Melee Accuracy Rating (additive) instead of [10, 15, 20, 30]% Increased Melee Accuracy Rating (multiplicative). | ||
* | * {{Icon|Melee Strength Potion}} - Now +[1, 3, 6, 10]% Increased Melee Strength (additive) instead of [2, 4, 8, 12]% Increased Melee Strength (multiplicative). | ||
* | * {{Icon|Melee Evasion Potion}} - Now +[8, 12, 15, 25]% Increased Melee Evasion Rating (additive) instead of [10, 15, 20, 30]% Increased Melee Evasion Rating (multiplicative). | ||
* | * {{Icon|Ranged Assistance Potion}} - Now +[4, 8, 12, 20]% Increased Ranged Accuracy & Evasion Rating (additive) instead of [5, 10, 15, 25]% Increased Ranged Accuracy & Evasion Rating (multiplicative). | ||
* | * {{Icon|Magic Assistance Potion}} - Now +[4, 8, 12, 20]% Increased Magic Accuracy & Evasion Rating (additive) instead of [5, 10, 15, 25]% Increased Magic Accuracy & Evasion Rating (multiplicative). | ||
* | * {{Icon|Magic Damage Potion}} - Now +[1, 5, 10, 15]% Increased Magic Damage (additive) instead of [2, 5, 9, 16]% Increased Magic Damage (multiplicative). | ||
* | * {{Icon|Crafting Potion}} has changed entirely - Now +[5, 10, 15, 25]% chance to double Items in {{Skill|Crafting}} instead of [5, 8, 10, 15]% chance for Double {{Skill|Crafting}} Skill XP. | ||
* | * Enemy Special Attack Descriptions now tell you about the "Normal Hit" mechanic. If the special attack buff is already active, enemy deals a NORMAL Attack. This is only a mechanic for special attacks that deal 0 damage, and simply buff the enemy for x turns. | ||
* | * Updated the Settings Page layout for Mobile / Narrow Screen Resolutions. | ||
* | * Most Special Attacks that alter Player Stats have been transitioned to the new Modifiers system. Some still need to be transitioned (like stacking debuffs and other unique ones) but its a start. | ||
* | |||
* | === Bugfixes === | ||
* | * {{ItemIcon|Ancient Ring of Skills}} now correctly applies bonus XP to {{Skill|Alt. Magic}}. | ||
* | * {{ItemIcon|Gold Emerald Ring}} was providing bonuses Skill XP to {{Skill|Alt. Magic}}, when it shouldn't have. | ||
* | * Combat Loot drops now correctly roll the required Doubling Modifiers. | ||
* | * Scorching Ray Special Attack description displaying incorrect damage values. | ||
* | * Frozen / Stun damage increase not applying to enemies. | ||
* | * {{Skill|Crafting}} and {{Skill|Fletching}} not calculating skill interval incorrectly and inconsistency relating to the {{Icon|Mastery}} Pool bonus. | ||
* {{ItemIcon|Almighty Lute}} providing more GP than intended. | |||
* {{ItemIcon|Confetti Crossbow}} providing 10x the amount of intended GP in {{Icon|Adventure}} Mode. | |||
* Simultaneous death of Enemy and Player in combat now kills player. | |||
* Incorrect Damage Descriptions for Magic Gear providing increased Minimum Spell Damage. | |||
* Some Enemies are no longer able to activate a Normal Attack when they shouldn't be able to (e.g. {{MonsterIcon|Aeris}}) | |||
* Corrected the description for {{PetIcon|Gunter}}. | |||
* Prayer Points are no longer deducted upon activating/deactivating a Prayer. | |||
* {{PetIcon|Ty}} now rolls correctly online for {{Skill|Agility}}. | |||
* {{MonsterIcon|Ku-tul|Ku-tul's}} "Curse of the Deep" is now avoidable, matching its description. | |||
* Mobile Ad Free versions have the minibar and notifications are no longer elevated too high. | |||
* {{ItemIcon|Pirates Lost Ring|Pirate's Lost Ring}} no longer provides an inconsistent Skill XP bonus. | |||
* Getting set to 0 HP by the first hit of a multi-hit enemy special attack now kills the player. | |||
* "View All Global Active Passives from {{Skill|Agility}}" now updates obstacle reductions based on Level 99 {{Icon|Mastery}} Bonus. | |||
* Longrange Attack Style now properly provides Hidden Defence Levels. | |||
* Cleaned up a lot of back-end code.</onlyinclude> | |||
{{VersionMenu}} | {{VersionMenu}} | ||
{{Menu}} | {{Menu}} | ||
[[Category:Version]] | [[Category:Version]] |
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