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m (Skills Order updated) |
m (Typos, and some extra tips) |
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</ol> | </ol> | ||
Skills to make armour and weapons | Skills to make armour and weapons | ||
<ol start="4"> | <ol start="4"> | ||
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<li> 50m: {{Skill|Slayer}}</li> | <li> 50m: {{Skill|Slayer}}</li> | ||
</ol> | </ol> | ||
<ol start="12"> | <ol start="12"> | ||
<li> 100m and 200m: {{Skill|Herblore}}, {{Skill|Prayer}} (in whichever order you want)</li> | <li> 100m and 200m: {{Skill|Herblore}}, {{Skill|Prayer}} (in whichever order you want)</li> | ||
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</ol> | </ol> | ||
Gathering | Gathering skills | ||
<ol start="15"> | <ol start="15"> | ||
<li> 500m: {{Skill|Woodcutting}}, {{Skill|Mining}}, {{Skill|Fishing}} (in whatever order you want)</li> | <li> 500m: {{Skill|Woodcutting}}, {{Skill|Mining}}, {{Skill|Fishing}} (in whatever order you want)</li> | ||
</ol> | </ol> | ||
<ol start="18"> | <ol start="18"> | ||
<li> 500m: {{Skill|Farming}}</li> | <li> 500m: {{Skill|Farming}}</li> | ||
</ol> | |||
And only because you will need it for completion.. | |||
<ol start="19"> | |||
<li> 500m: {{Skill|Thieving}}</li> | <li> 500m: {{Skill|Thieving}}</li> | ||
</ol> | </ol> | ||
This is not the least optimal, or worst order, as many | This is not the least optimal, or worst order, as many have suggested; instead there is a general theme of: | ||
* Open up the Combat Triangle | * Open up the Combat Triangle | ||
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On deaths: You may die by mistake, you may not intentionally let yourself die. Reminder, you may not flee from any battle, either you die, or the enemy does. | On deaths: You may die by mistake, you may not intentionally let yourself die. Reminder, you may not flee from any battle, either you die, or the enemy does. | ||
On not fleeing: You may never run in the middle of a fight, you may only do so between battles. This is, if you wish to change which mob you are fighting then you must do so whilst it is respawning, after you have killed it, or after it has killed you. Reminder, you may not die intentionally, doing so essentially voids the challenge, you should aim to play as if this is | On not fleeing: You may never run in the middle of a fight, you may only do so between battles. This is, if you wish to change which mob you are fighting then you must do so whilst it is respawning, after you have killed it, or after it has killed you. Reminder, you may not die intentionally, doing so essentially voids the challenge, you should aim to play as if this is {{Icon|Hardcore}} and death means your account is no more. | ||
On looting: If you forget to loot items, or afk overnight and "lose" items, this is fine, just so long as you have at least one of every item that mob has dropped for you, in your bank. | On looting: If you forget to loot items, or afk overnight and "lose" items, this is fine, just so long as you have at least one of every item that mob has dropped for you, in your bank. | ||
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==Day 0 Guide== | ==Day 0 Guide== | ||
Initially you will start with a Bronze Sword and 10 | Initially you will start with a {{ItemIcon|Bronze Sword}} and 10 {{ItemIcon|Shrimp}}, these should be enough to get you through the early levels on {{MonsterIcon|Chicken}} or possibly {{MonsterIcon|Cow}}. Following this, and possibly with some food remaining, you should aim to work towards getting some armour and maybe a better weapon. At this point you probably need more bank spaces so invest in your first 8. Reminder, after this you may only buy them in 10s. | ||
Now, what you need is to simultaneously train your stats, better your gear, and increase your bank space so that you can safely combat the Sweaty Monster. This monster will be your food source for a long time, and can drop 18 different items, so it is likely you will need to buy 20 bank slots, get used to killing stuff for tiny GP drops. | Now, what you need is to simultaneously train your stats, better your gear, and increase your bank space so that you can safely combat the {{MonsterIcon|Sweaty Monster}}. This monster will be your food source for a long time, and can drop 18 different items, so it is likely you will need to buy 20 bank slots, get used to killing stuff for tiny GP drops. | ||
After this, the rest of the game is up to you. | After this, the rest of the game is up to you. | ||
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==Tips and Tricks for early Bank Management== | ==Tips and Tricks for early Bank Management== | ||
* | * {{MonsterIcon|Chicken}} drop {{ItemIcon|Feathers}}, {{MonsterIcon|Skeleton}} drop {{ItemIcon|Headless Arrows}}, and the Wet Mobs drop various logs. It is possible, and recommended, to turn all your {{ItemIcon|Teak Logs}} into {{ItemIcon|Arrow Shafts}}, then feather them to create {{ItemIcon|Headless Arrows}}, in order to reduce the amount of space there items take up in your bank. | ||
* The Sweaty Monster drops both the Gold Bar and the Topaz required to make a Gold Topaz Ring if you do not get one before unlocking Crafting. | * For the {{ItemIcon|Maple Logs}} and {{ItemIcon|Yew Logs}}, it is further recommended to make {{ItemIcon|Maple Shortbow}} and {{ItemIcon|Yew Shortbow}} as these can both be used to train {{Skill|Ranged}}, and later to create {{ItemIcon|Centaur}} via {{Skill|Summoning}}. | ||
* The {{MonsterIcon|Sweaty Monster}} drops both the {{ItemIcon|Gold Bar}} and the {{ItemIcon|Topaz}} required to make a {{ItemIcon|Gold Topaz Ring}} if you do not get one before unlocking {{Skill|Crafting}}. | |||
* {{ItemIcon|Ice Arrows}}, dropped from the {{MonsterIcon|Frozen Archer}}, can be equipped before you unlock {{ItemIcon|Headless Arrows}}, and with a level of 1. | |||
* It is recommended to toggle off perfect cooks, to save bank space, and not to use auto slayer, just in case you get a {{MonsterIcon|Plant}} task before {{Skill|Farming}}. | |||
==History== | ==History== | ||
Masochism mode was first developed by Gnome#9828, initially as a way to hugely extend the time spent in the early and mid game. Since then, it has evolved only slightly, with modifications to the above rules and skill order, to better facilitate a community lead game mode. Changes to the game mode are frequently discussed in the Adventure Mode Chat on the Discord server, and many have come through via community decision. | Masochism mode was first developed by Gnome#9828, initially as a way to hugely extend the time spent in the early and mid game. Since then, it has evolved only slightly, with modifications to the above rules and skill order, to better facilitate a community lead game mode. Changes to the game mode are frequently discussed in the Adventure Mode Chat on the Discord server, and many changes have come through via community decision. | ||
{{Menu}} | {{Menu}} | ||
[[Category:Game Mode]] | [[Category:Game Mode]] | ||
[[Category:Guides]] | [[Category:Guides]] |
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