Masochism: Difference between revisions

129 bytes added ,  18 March 2022
m
Actually just a typo
m (Typos, and some extra tips)
m (Actually just a typo)
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* No selling or alching of items
* No selling or alching of items
* You also cannot "transmute" items via the {{Icon|Just Learning|type=spell}} spell in {{Skill|Alternative Magic}}
* You also cannot "transmute" items via the {{Icon|Just Learning|type=spell}} spell in {{Skill|Alternative Magic}}
* No killing of {{MonsterIcon|Plant}}, and no {{ItemIcon|Lemon}}; once you have grown a {{ItemIcon|Potatoes}} via {{Skill|Farming}}, you may then kill {{MonsterIcon|Plant}}, and collect {{ItemIcon|Lemon}}
* No killing of {{MonsterIcon|Plant}}, and no {{ItemIcon|Lemon}}; once you have grown {{ItemIcon|Potatoes}} via {{Skill|Farming}}, you may then kill {{MonsterIcon|Plant}}, and collect {{ItemIcon|Lemon}}
* No fleeing from combat, you may only leave combat whilst the enemy is respawning
* No fleeing from combat, you may only leave combat whilst the enemy is respawning
* You may not "ignore" items in the looting container, you must loot everything
* You may not "ignore" items in the looting container, you must loot everything
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* No abusing death mechanics to lose items intentionally (this extends to the loot container)
* No abusing death mechanics to lose items intentionally (this extends to the loot container)
* After buying your first 8 bank slots, you can only buy them in multiples of 10; once you get to God Dungeons and acquire {{ItemIcon|Bank Slot Token}}, you must also use these in multiples of 10
* After buying your first 8 bank slots, you can only buy them in multiples of 10; once you get to God Dungeons and acquire {{ItemIcon|Bank Slot Token}}, you must also use these in multiples of 10
* You may not re-roll easy {{Skill|Slayer}} tasks; if you get a plants task, you must re-roll it for another easy task
* You may not re-roll easy {{Skill|Slayer}} tasks; if you get a {{MonsterIcon|Plant}} task, you must re-roll it for another easy task
* You may not buy {{Skill|Slayer}} resupplies
* You may not buy {{Skill|Slayer}} resupplies
* The below skill unlock order must be used
* The below skill unlock order must be used
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</ol>
</ol>


This is not the least optimal, or worst order, as many have suggested; instead there is a general theme of:
===Comments on the Skill Order===
 
This mode does not use the least optimal, or worst order, as many have suggested; instead there is a general theme of:


* Open up the Combat Triangle
* Open up the Combat Triangle
* Provide skills to make armour, and weapons
* Provide skills to make armour, and weapons
* Provide ways to produce items
* Provide some utility skills
* Provide utility skills
* Provide remaining odd skills that don't really fit anywhere else or needed a specific GP value
* Provide ways to gather resources
* Provide ways to gather resources
* Thieving
* Thieving
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