621
edits
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| {{Skill|Agility|Lake Swim}} | | {{Skill|Agility|Lake Swim}} | ||
| +3% damage, +1% DR. | | +3% damage, +1% DR. {{Skill|Agility|Rocky Waters}} may help as a first line of defense for surviving if you're mildly undergeared, but will not be considered the default. | ||
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| {{Skill|Agility|Spike Jump}} | | {{Skill|Agility|Spike Jump}} | ||
| +5% Chance to Double Items. {{Skill|Agility|Pipe Crawl}} | | +5% Chance to Double Items. {{Skill|Agility|Pipe Crawl}} will be slightly faster, but the negative to slayer coins hurts, especially for Magic sets using the {{ItemIcon|Cyclops}} synergy. | ||
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