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(→Why Clear Volcanic Cave?: how to outgear ancient magicks) |
(→Pre-Volcanic Magic: new gear recommendations for pre-volcano magic) |
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====Pre-Volcanic Magic==== | ====Pre-Volcanic Magic==== | ||
The other possible option is {{Skill|Magic}}. Clearing the Volcano with Magic from the start is not recommended because its adjusted clear time is slower than the | The other possible option is {{Skill|Magic}}. Clearing the Volcano with Magic from the start is not recommended because its adjusted clear time is slower and more complicated to set up than the available melee builds. | ||
To idle the dungeon with the build below, you need {{Icon|Hitpoints|qty= | {{ItemIcon|Fire Expert Wizard Robes|Fire Robes}} have the exact same stats as {{ItemIcon|Air Expert Wizard Robes|Air Robes}}. The secondary effect of robes (+20 minimum hit for matching spells) outweighs the damage increase of higher level spells, therefore, use the highest level spell and robe combination available to you. | ||
If available to you, use the {{ItemIcon|Ring of Spirit Power}} instead of the {{ItemIcon|Aorpheat's Signet Ring}} | |||
To idle the dungeon with the build below, you need {{Icon|Hitpoints|qty=780|type=skill}} and {{Icon|Weakening III|type=curse}} active. | |||
{{Equipment/Recommended | {{Equipment/Recommended | ||
|style=Magic | |style=Magic | ||
|showDR=true | |showDR=true | ||
|helm1= | |helm1=Air Expert Wizard Hat | ||
|neck1=Elite Amulet of | |neck1=Elite Amulet of Magic | ||
|cape1=Skull Cape | |cape1=Skull Cape | ||
|body1= | |body1=Air Expert Wizard Robes | ||
|legs1= | |legs1=Air Expert Wizard Bottoms | ||
|weapon1=!Any {{Skill|Magic}} | |weapon1=!Any {{Skill|Magic}} | ||
|shield1= | |shield1=(G) Dragon Shield | ||
|gloves1=(U) Ancient D-hide Vambraces | |gloves1=(U) Ancient D-hide Vambraces | ||
|ring1= | |ring1=Aorpheat's Signet Ring | ||
|boots1= | |boots1=Air Expert Wizard Boots | ||
}} | }} | ||