17,105
edits
(getModifierSkills: Fix) |
(Improve v1.1 modifier data) |
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["MeleeCritMult"] = { text = "{V}% Melee critical hit multiplier", skills = {'Combat'} }, | ["MeleeCritMult"] = { text = "{V}% Melee critical hit multiplier", skills = {'Combat'} }, | ||
["RangedCritMult"] = { text = "{V}% Ranged critical hit multiplier", skills = {'Ranged'} }, | ["RangedCritMult"] = { text = "{V}% Ranged critical hit multiplier", skills = {'Ranged'} }, | ||
-- New 1.1 modifiers | |||
["15SlowStunChance2Turns"] = { text = "{V}% chance to apply a 15% Slow for 2 Attack Turns when hitting with any attack (once per turn)", skills = {'Combat'} }, | |||
["30Slow5TurnsChance"] = { text = "{V}% chance to inflict a Slow that increases the target's attack interval by 30% for 5 target turns when hitting with an attack", skills = {'Combat'} }, | |||
["5DROnBeingHit"] = { text = "When hit by an Enemy, gain +5% Damage Reduction for 1 Enemy Turn (Does not Stack)", skills = {'Combat'} }, | |||
["AbsorbingSkin"] = { text = "Target gains +3% Damage Reduction for every successful hit by the Attacker (Stacks up to 10 times)" }, | |||
["AdditionalAshInFiremaking"] = { text = "{V} Ash per burn in Firemaking (Cannot be doubled)", isIncreaseNegative = true }, | |||
["AgilityPillarCost"] = { text = "{V}% Agility Pillar build costs", isIncreaseNegative = true }, | |||
["allowNonMagicCurses"] = { text = "Magic Curses can be used without a Magic weapon", skills = {'Combat'} }, | |||
["applyDespairCurseOnSpawn | |||
} | } | ||