Combat: Difference between revisions

18 bytes added ,  18 March 2020
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== Combat Mechanics ==
== Combat Mechanics ==
=== Melee Attack Rating ===
=== Melee Attack Rating ===
The first formula is used to calculate your Effective Attack Level. The Attack Style Bonus for melee is 1.
The first formula is used to calculate your Effective Melee Attack Level. The Attack Style Bonus for melee is 1.


  <math> \text{Effective Attack Level}=\text{Attack Skill Level} + 8 + \text{Attack Style Bonus} </math>
  <math> \text{Effective Melee Attack Level}=\text{Attack Skill Level} + 8 + \text{Attack Style Bonus} </math>


The second formula is used to calculate your Melee Attack Rating. Your Melee Attack Bonus can be found in your Equipment Stats and changes depending on the Attack Style selected. Simply substitute your Stab Bonus, Slash Bonus, or Defend Bonus, with Melee Attack Bonus in this formula. The potion and prayer bonuses, will be the relevant numbers written in the potion and prayer descriptions.
The second formula is used to calculate your Melee Attack Rating. Your Melee Attack Bonus can be found in your Equipment Stats and changes depending on the Attack Style selected. Simply substitute your Stab Bonus, Slash Bonus, or Defend Bonus, with Melee Attack Bonus in this formula. The potion and prayer bonuses, will be the relevant numbers written in the potion and prayer descriptions.


  <math> \text{Melee Attack Rating} = \text{Effective Attack Level} * (\text{Melee Attack Bonus} +64) * (1 + \text{Potion Accuracy Rating Bonus} / 100) * (1 + \text{Prayer Accuracy Rating Bonus} / 100) </math>
  <math> \text{Melee Attack Rating} = \text{Effective Melee Attack Level} * (\text{Melee Attack Bonus} +64) * (1 + \text{Potion Accuracy Rating Bonus} / 100) * (1 + \text{Prayer Accuracy Rating Bonus} / 100) </math>


=== Ranged Attack Rating ===
=== Ranged Attack Rating ===
390

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