17,105
edits
Falterfire (talk | contribs) (Added % symbol for ChanceAdditionalPerfectItem) |
(Amend modifier description) |
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["PassiveCookInterval"] = { text = "{V}% Passive Cook Interval", isIncreaseNegative = true, skills = {'Cooking'} }, | ["PassiveCookInterval"] = { text = "{V}% Passive Cook Interval", isIncreaseNegative = true, skills = {'Cooking'} }, | ||
["PlayerDamageReduction"] = { text = "Reduce Player damage reduction by {V}%", isIncreaseNegative = true, skills = {'Combat'} }, | ["PlayerDamageReduction"] = { text = "Reduce Player damage reduction by {V}%", isIncreaseNegative = true, skills = {'Combat'} }, | ||
["PlayerRage"] = { text = "When hit, | ["PlayerRage"] = { text = "When hit, gain a stack of Rage: +2% Max Hit and -2% Attack Interval (Stacks up to 10 times)", skills = {'Combat'} }, | ||
["PoisonDOTDamage"] = { text = "{V}% Damage taken from Poison", skills = {'Combat'} }, | ["PoisonDOTDamage"] = { text = "{V}% Damage taken from Poison", skills = {'Combat'} }, | ||
["PoisonSpellAccuracy"] = { text = "{V}% Accuracy Rating when using Archaic Spells that use Poison Runes", skills = {'Combat', 'Magic'} }, | ["PoisonSpellAccuracy"] = { text = "{V}% Accuracy Rating when using Archaic Spells that use Poison Runes", skills = {'Combat', 'Magic'} }, |