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Module:Constants: Difference between revisions

From Melvor Idle
Correct SlayerCoinsPerPoisonDamage description
(Amend modifier description)
(Correct SlayerCoinsPerPoisonDamage description)
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["SlayerCoinsPerDamage"] = { text = "{V}% Damage Dealt gained as Slayer Coins", skills = {'Combat'} },
["SlayerCoinsPerDamage"] = { text = "{V}% Damage Dealt gained as Slayer Coins", skills = {'Combat'} },
["SlayerCoinsPerMagicDamageSlayerTask"] = { text = "{VD}% of Magic Damage Dealt against Slayer Task monsters gained as Slayer Coins", skills = {'Combat'} },
["SlayerCoinsPerMagicDamageSlayerTask"] = { text = "{VD}% of Magic Damage Dealt against Slayer Task monsters gained as Slayer Coins", skills = {'Combat'} },
["SlayerCoinsPerPoisonDamage"] = { text = "Gain Slayer Coins euqal to {VD}% of Poison damage dealt to Target", skills = {'Combat'} },
["SlayerCoinsPerPoisonDamage"] = { text = "{VD}% of Poison damage dealt is gained as Slayer Coins", skills = {'Combat'} },
["SlayerTaskMonsterAccuracy"] = { text = "{V}% Slayer Task monster Accuracy Rating", skills = {'Combat'} },
["SlayerTaskMonsterAccuracy"] = { text = "{V}% Slayer Task monster Accuracy Rating", skills = {'Combat'} },
["SmithingDragonGearPreservation"] = { text = "{V}% chance to preserve resources in Smithing when making Dragon Gear", skills = {'Smithing'} },
["SmithingDragonGearPreservation"] = { text = "{V}% chance to preserve resources in Smithing when making Dragon Gear", skills = {'Smithing'} },