Combat Effects: Difference between revisions

→‎Poison: Add item sources
(Add Shock (slightly budget as the automated tables don't support passive abilities currently))
(→‎Poison: Add item sources)
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===Sources===
===Sources===
====Poison====
====Poison====
{{PlayerSpecialAttackTable|Item,Spell,Familiar|effect=Poison}}{{MonsterSpecialAttackTable|effect=Poison}}
{{PlayerSpecialAttackTable|Item,Spell,Familiar|effect=Poison}}{{ModifierTable|ChanceToApplyPoison,NonMagicPoisonChance,PoisonReflectChance|Poison Effect|true|}}
{{MonsterSpecialAttackTable|effect=Poison}}
====Deadly Poison====
====Deadly Poison====
In addition to the below [[Monsters]], any monster within {{ZoneIcon|Jungle Labyrinth}} may inflict deadly poison if the [[Slayer Areas#Area Effects|Area Effect]] is active.
In addition to the below [[Monsters]], any monster within {{ZoneIcon|Jungle Labyrinth}} may inflict deadly poison if the [[Slayer Areas#Area Effects|Area Effect]] is active.
{{PlayerSpecialAttackTable|Item,Spell,Familiar|effect=Deadly Poison}}{{MonsterSpecialAttackTable|effect=Deadly Poison}}
{{PlayerSpecialAttackTable|Item,Spell,Familiar|effect=Deadly Poison}}
{{ModifierTable|ChanceToApplyDeadlyPoison,ChanceToApplyDeadlyPoisonWhenPoisoned|Deadly Poison Effect|true|}}
{{MonsterSpecialAttackTable|effect=Deadly Poison}}


=== Mitigation ===
=== Mitigation ===
{{ModifierTable|poisonImmunity,decreasedPoisonDOTDamage,decreasedDeadlyPoisonDOTDamage|Poison Immunity|false|displayOtherMods=true}}
{{ModifierTable|poisonImmunity,decreasedPoisonDOTDamage,decreasedDeadlyPoisonDOTDamage|Poison Immunity|false|displayOtherMods=true}}
==Shock==
==Shock==
Shock is an effect which reduces the [[Damage Reduction]] (DR) of the target by a flat 2% each time they are hit. The attack can stack up to 10 times, resulting in up to a 20% reduction of the target's DR.
Shock is an effect which reduces the [[Damage Reduction]] (DR) of the target by a flat 2% each time they are hit. The attack can stack up to 10 times, resulting in up to a 20% reduction of the target's DR.