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| {{V|1.1.1}} | | {{V|1.1.2}} |
| {{BuildingBox}} | | {{BuildingBox}} |
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| The '''Fishermans Port''' is a [[Township]] building that produces Food. It is mainly used as the only type of building that can be built in the Water biome. This building has a production penalty in non-Water biomes. | | The '''Fishermans Dock''' is a [[Township]] building that produces Food, and is notably the only building that can be built within the {{Icon|Water|type=biome|nolink=true}} [[Biome]]. |
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| The competing food buildings are the {{BuildingIcon|Mill}}, the {{BuildingIcon|Orchard}} and the {{BuildingIcon|Farmers Market}}.
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| This building and its upgrades have 6.67% more production than the equivalent {{BuildingIcon|Farmland}}-type buildings. However, {{BuildingIcon|Farmland}}-type buildings are better in the Valley biome due to a 10% production bonus in this biome. As the highest tier of buildings are unaffected by biome bonuses and penalties, the {{BuildingIcon|Fishermans Estate}} always produces more than the {{BuildingIcon|Farming Estate}}.
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| The {{BuildingIcon|Fishermans Estate}} produces as much food as the {{BuildingIcon|Orchard}}, but the Orchard will benefit from a 10% production bonus in the Jungle biome.
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| The {{BuildingIcon|Farmers Market}} is generally only optimal with a very large {{Icon|Population|type=township}} on the order of 30,000.
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| {{TownshipBuildingUpgrades}} | | {{TownshipBuildingUpgrades}} |
| {{TownshipBuildingNav}} | | {{TownshipBuildingNav}} |
| {{Menu}} | | {{Menu}} |