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The '''Fishermans Port''' is a [[Township]] building that produces Food. It is mainly used as the only type of building that can be built in the Water biome. This building has a production penalty in non-Water biomes. | The '''Fishermans Port''' is a [[Township]] building that produces Food. It is mainly used as the only type of building that can be built in the Water biome. This building has a production penalty in non-Water biomes. | ||
The competing food buildings are the | The competing food buildings are the {{BuildingIcon|Mill}}, the {{BuildingIcon|Orchard}} and the {{BuildingIcon|Farmers Market}}. | ||
This building and its upgrades have 6.67% more production than the equivalent | This building and its upgrades have 6.67% more production than the equivalent {{BuildingIcon|Farmland}}-type buildings. However, {{BuildingIcon|Farmland}}-type buildings are better in the Valley biome due to a 10% production bonus in this biome. As the highest tier of buildings are unaffected by biome bonuses and penalties, the {{BuildingIcon|Fishermans Estate}} always produces more than the {{BuildingIcon|Farming Estate}}. | ||
The | The {{BuildingIcon|Fishermans Estate}} produces as much food as the {{BuildingIcon|Orchard}}, but the Orchard will benefit from a 10% production bonus in the Jungle biome. | ||
The | The {{BuildingIcon|Farmers Market}} is generally only optimal with a very large {{Icon|Population|type=township}} on the order of 30,000. | ||
{{TownshipBuildingUpgrades}} | {{TownshipBuildingUpgrades}} | ||
{{TownshipBuildingNav}} | {{TownshipBuildingNav}} | ||
{{Menu}} | {{Menu}} |