Necromancers Crown: Difference between revisions

added a mention about Barrier Dust not being doubled
(removed manual version number as this page is automatically generated)
(added a mention about Barrier Dust not being doubled)
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'''{{PAGENAME}}''' is an item of [[Equipment]] which doubles the quantity of items that are always dropped after each [[Monster]] kill. The Crown's bonus is multiplicative with the chance to double, meaning up to four times the usual amount of bones may be obtained.
'''{{PAGENAME}}''' is an item of [[Equipment]] which doubles the quantity of items that are always dropped after each [[Monster]] kill. The Crown's bonus is multiplicative with the chance to double, meaning up to four times the usual amount of bones may be obtained.


Despite the modifier's description, this doubling effect is not limited to bones, but extends to any item in the "Always Drops:" section of a monster's loot table. The effect does not apply to items like {{ItemIcon|Black Dragonhide}} from {{MonsterIcon|Black Dragon}} that have a 100% drop chance. The {{PAGENAME}} can therefore be used to double {{ItemIcon|Holy Dust}} dropped from monsters with the {{ZoneIcon|Holy Isles}}, {{ItemIcon|Ectoplasm}} dropped from monsters within the {{ZoneIcon|Midnight Valley}}, as well as shards dropped from all monsters within each of the {{ZoneIcon|Air God Dungeon|Air}}, {{ZoneIcon|Water God Dungeon|Water}}, {{ZoneIcon|Earth God Dungeon|Earth}}, and {{ZoneIcon|Fire God Dungeon|Fire}} God Dungeons.
Despite the modifier's description, this doubling effect is not limited to bones, but extends to 'most' items in the "Always Drops:" section of a monster's loot table. The effect does not apply to items like {{ItemIcon|Black Dragonhide}} from {{MonsterIcon|Black Dragon}} that have a 100% drop chance. The {{PAGENAME}} can therefore be used to double {{ItemIcon|Holy Dust}} dropped from monsters with the {{ZoneIcon|Holy Isles}}, {{ItemIcon|Ectoplasm}} dropped from monsters within the {{ZoneIcon|Midnight Valley}}, as well as shards dropped from all monsters within each of the {{ZoneIcon|Air God Dungeon|Air}}, {{ZoneIcon|Water God Dungeon|Water}}, {{ZoneIcon|Earth God Dungeon|Earth}}, and {{ZoneIcon|Fire God Dungeon|Fire}} God Dungeons.


In addition, as the effect only applies to bones and other items guaranteed to drop upon each monster kill, the {{PAGENAME}} does ''not'' double any bone items within any monster's loot table. For example, neither {{ItemIcon|Dragon Bones}} dropped by {{MonsterIcon|Gret-Yun}} nor {{ItemIcon|Desecrated Bones}} dropped by the {{MonsterIcon|Greater Skeletal Dragon}} will be doubled.  
The main exception to this rule is {{ItemIcon|Barrier Dust}}, which is not set as any monsters "bones" and will therefore not be doubled.
 
In addition, as the effect only applies to bones and other items guaranteed to drop upon each monster kill, the {{PAGENAME}} does ''not'' double any "bone" items within any monster's loot table. For example, neither {{ItemIcon|Dragon Bones}} dropped by {{MonsterIcon|Gret-Yun}} nor {{ItemIcon|Desecrated Bones}} dropped by the {{MonsterIcon|Greater Skeletal Dragon}} will be doubled.  


==Stats==
==Stats==