3,987
edits
(→Abyssal Levels: Copied in-game info to this page) |
(→Corruptions: Added script used to generate corruptions table) |
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==Corruptions== | ==Corruptions== | ||
<!-- | |||
The insides of this table was created using the following script. | |||
To use, open the game and paste the below into the console. https://wiki.melvoridle.com/w/In-game_Functions#Using_In-game_Functions | |||
The outputs will be copied to your clipboard automatically. | |||
Effect links will need to be added manually. | |||
let results = []; | |||
game.corruption.corruptionEffects.allRows.sort((a,b) => a.minMonsterLevel - b.minMonsterLevel).forEach(row => { | |||
results.push(`|${numberWithCommas(row.minMonsterLevel)} || <span style="color:green">${row.customDescription}</span>`); | |||
}); | |||
let output = ``;results.forEach(alias => output += alias + '\n|-\n');console.log(output); | |||
self.nw?.Clipboard.get().set ? self.nw?.Clipboard?.get().set(outputString, 'text') : copy(outputString); | |||
--> | |||
{| class="wikitable sortable stickyHeader" | {| class="wikitable sortable stickyHeader" | ||
|-class="headerRow-0" | |-class="headerRow-0" | ||
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|6,000 || <span style="color:green">+25% Global Evasion</span> | |6,000 || <span style="color:green">+25% Global Evasion</span> | ||
|- | |- | ||
|6,000 || <span style="color:green">Inflict a stack of [[Laceration]] per hit. Laceration deals damage equal to 1% of the enemy's max hit per stack (Stacks up to 20 times) every 0.5s | |6,000 || <span style="color:green">Inflict a stack of [[Laceration]] per hit. Laceration deals damage equal to 1% of the enemy's max hit per stack (Stacks up to 20 times) every 0.5s</span> | ||
|- | |- | ||
|8,000 || <span style="color:green">On a hit, inflict a [[Slow]] that lasts for 3 Attack Turns | |8,000 || <span style="color:green">On a hit, inflict a [[Slow]] that lasts for 3 Attack Turns</span> | ||
|- | |- | ||
|10,000 || <span style="color:green">+50% Accuracy Rating</span> | |10,000 || <span style="color:green">+50% Accuracy Rating</span> | ||
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|12,000 || <span style="color:green">+50% Global Evasion</span> | |12,000 || <span style="color:green">+50% Global Evasion</span> | ||
|- | |- | ||
|13,000 || <span style="color:green">On a hit, inflict [[Bleed]] that deals 200% of the damage dealt as damage over 10s | |13,000 || <span style="color:green">On a hit, inflict [[Bleed]] that deals 200% of the damage dealt as damage over 10s</span> | ||
|- | |- | ||
|17,000 || <span style="color:green">Inflict a stack of [[Blight]] per hit. Blight gives -3% Maximum Hit,-3% Global Accuracy,-3% Global Evasion every 1.5s (Stacks up to 10 times, removed at max stacks) | |17,000 || <span style="color:green">Inflict a stack of [[Blight]] per hit. Blight gives -3% Maximum Hit,-3% Global Accuracy,-3% Global Evasion every 1.5s (Stacks up to 10 times, removed at max stacks)</span> | ||
|- | |- | ||
|18,000 || <span style="color:green">-10% [[Attack Interval]]</span> | |18,000 || <span style="color:green">-10% [[Attack Interval]]</span> | ||
|- | |- | ||
|19,000 || <span style="color:green">+10% Abyssal Resistance | |19,000 || <span style="color:green">+10% Abyssal Resistance</span> | ||
|- | |- | ||
|22,000 || <span style="color:green">On a hit, inflict [[Ablaze]] that deals 50% of the enemy's max hit as damage over 2.5s | |22,000 || <span style="color:green">On a hit, inflict [[Ablaze]] that deals 50% of the enemy's max hit as damage over 2.5s</span> | ||
|- | |- | ||
|31,000 || <span style="color:green">+75% Accuracy Rating</span> | |31,000 || <span style="color:green">+75% Accuracy Rating</span> | ||
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|130,000 || <span style="color:green">+75% Global Evasion</span> | |130,000 || <span style="color:green">+75% Global Evasion</span> | ||
|- | |- | ||
|130,000 || <span style="color:green">+50% Reflect Damage | |130,000 || <span style="color:green">+50% Reflect Damage</span> | ||
|- | |- | ||
|320,000 || <span style="color:green">-20% [[Attack Interval]]</span> | |320,000 || <span style="color:green">-20% [[Attack Interval]]</span> | ||
|- | |- | ||
|320,000 || <span style="color:green">+5% [[Lifesteal]] | |320,000 || <span style="color:green">+5% [[Lifesteal]]</span> | ||
|- | |- | ||
|321,000 || <span style="color:green">On a hit, 25% chance to apply [[Fear]] | |321,000 || <span style="color:green">On a hit, 25% chance to apply [[Fear]]</span> | ||
|- | |- | ||
|613,000 || <span style="color:green">On a hit, inflict [[Bleed]] that deals 200% of the damage dealt as damage over 10s and inflict a [[Slow]] that lasts for 3 Attack Turns | |613,000 || <span style="color:green">On a hit, inflict [[Bleed]] that deals 200% of the damage dealt as damage over 10s and inflict a [[Slow]] that lasts for 3 Attack Turns</span> | ||
|- | |- | ||
|696,969 || <span style="color:green">-25% Attack Interval, +40% Global Accuracy and +40% Global Evasion | |696,969 || <span style="color:green">-25% Attack Interval, +40% Global Accuracy and +40% Global Evasion</span> | ||
|- | |- | ||
|999,000 || <span style="color:green">On a hit, 25% chance to apply [[Silence]] for 1 turn | |999,000 || <span style="color:green">On a hit, 25% chance to apply [[Silence]] for 1 turn</span> | ||
|- | |- | ||
|1,200,000 || <span style="color:green">+1 Attack Rolls (Select highest chance) | |1,200,000 || <span style="color:green">+1 Attack Rolls (Select highest chance)</span> | ||
|- | |- | ||
|1,450,000 || <span style="color:green">Attacks cannot miss | |1,450,000 || <span style="color:green">Attacks cannot miss</span> | ||
|} | |} | ||