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(Remove use of deprecated skill parameter for Template:ModifierTable) |
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==Boosters== | ==Boosters== | ||
===XP=== | ===XP=== | ||
{{ModifierTable|increasedGlobalSkillXP,increasedSkillXP,increasedNonCombatSkillXP|XP Boost|false|skill | {{ModifierTable|increasedGlobalSkillXP,increasedSkillXP,increasedNonCombatSkillXP|XP Boost|false|filters=skill:Thieving}} | ||
===GP=== | ===GP=== | ||
{{ModifierTable|increasedGPGlobal,increasedGPFromThieving|GP Boost|false|skill | {{ModifierTable|increasedGPGlobal,increasedGPFromThieving|GP Boost|false|filters=skill:Thieving}} | ||
===Action Time=== | ===Action Time=== | ||
{{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval,decreasedGlobalSkillIntervalPercent|Action Interval|false|skill | {{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval,decreasedGlobalSkillIntervalPercent|Action Interval|false|filters=skill:Thieving}} | ||
===Stealth=== | ===Stealth=== | ||
Because of the unique Stealth and Perception mechanics (please see [[Thieving|the main page]] for more details), it is useful to increase your Stealth as much as possible in order to maximise your success chance. | Because of the unique Stealth and Perception mechanics (please see [[Thieving|the main page]] for more details), it is useful to increase your Stealth as much as possible in order to maximise your success chance. | ||
{{ModifierTable|increasedThievingStealth|Stealth|false|skill | {{ModifierTable|increasedThievingStealth|Stealth|false|filters=skill:Thieving}} | ||
===Food=== | ===Food=== |