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Thieving/Training: Difference between revisions

From Melvor Idle
Remove use of deprecated skill parameter for Template:ModifierTable
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(Remove use of deprecated skill parameter for Template:ModifierTable)
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==Boosters==
==Boosters==
===XP===
===XP===
{{ModifierTable|increasedGlobalSkillXP,increasedSkillXP,increasedNonCombatSkillXP|XP Boost|false|skill=Thieving}}
{{ModifierTable|increasedGlobalSkillXP,increasedSkillXP,increasedNonCombatSkillXP|XP Boost|false|filters=skill:Thieving}}


===GP===
===GP===
{{ModifierTable|increasedGPGlobal,increasedGPFromThieving|GP Boost|false|skill=Thieving}}
{{ModifierTable|increasedGPGlobal,increasedGPFromThieving|GP Boost|false|filters=skill:Thieving}}


===Action Time===
===Action Time===
{{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval,decreasedGlobalSkillIntervalPercent|Action Interval|false|skill=Thieving}}
{{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval,decreasedGlobalSkillIntervalPercent|Action Interval|false|filters=skill:Thieving}}


===Stealth===
===Stealth===
Because of the unique Stealth and Perception mechanics (please see [[Thieving|the main page]] for more details), it is useful to increase your Stealth as much as possible in order to maximise your success chance.
Because of the unique Stealth and Perception mechanics (please see [[Thieving|the main page]] for more details), it is useful to increase your Stealth as much as possible in order to maximise your success chance.
{{ModifierTable|increasedThievingStealth|Stealth|false|skill=Thieving}}
{{ModifierTable|increasedThievingStealth|Stealth|false|filters=skill:Thieving}}


===Food===
===Food===