17,105
edits
(Added damage type to area monster box) |
(Revise monster area table format for compactness) |
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Line 1,372: | Line 1,372: | ||
table.insert(tableBits, '!! [[Barrier]] ') | table.insert(tableBits, '!! [[Barrier]] ') | ||
end | end | ||
table.insert(tableBits, '!! [[HP]] !! colspan= | table.insert(tableBits, '!! [[HP]] !! colspan="3"| Max Hit !! [[Combat Triangle|Style]]') | ||
for i, monster in ipairs(monsters) do | for i, monster in ipairs(monsters) do | ||
local rowBits = {} | local rowBits = {} | ||
table.insert(tableBits, '\r\n|-\r\n|'..Icons.Icon({p.getMonsterName(monster), type='monster'})) | table.insert(tableBits, '\r\n|-\r\n|'..Icons.Icon({p.getMonsterName(monster), type='monster'})) | ||
table.insert(tableBits, '||'..p._getMonsterCombatLevel(monster)) | table.insert(tableBits, '||style="text-align:right"|'..p._getMonsterCombatLevel(monster)) | ||
if hasBarrier then | if hasBarrier then | ||
table.insert(tableBits, '||'..Num.formatnum(p._getMonsterBarrier(monster))) | table.insert(tableBits, '||style="text-align:right"|'..Num.formatnum(p._getMonsterBarrier(monster))) | ||
end | end | ||
table.insert(tableBits, '||'..Num.formatnum(p._getMonsterHP(monster))) | table.insert(tableBits, '||style="text-align:right"|'..Num.formatnum(p._getMonsterHP(monster))) | ||
local drReduction = p._getMonsterDrReduction(monster) | local drReduction = p._getMonsterDrReduction(monster) | ||
local maxHit = p._getMonsterMaxHit(monster) | local maxHit = p._getMonsterMaxHit(monster) | ||
local dmgType = Icons.Icon({p._getMonsterDamageType(monster), type='damage', notext=true}) | |||
if drReduction > 0 then | if drReduction > 0 then | ||
table.insert(tableBits, '||style="text-align:right" data-sort-value="'..maxHit..'"| -'..drReduction..'% DR') | table.insert(tableBits, '||style="text-align:right" data-sort-value="'..maxHit..'"| -'..drReduction..'% DR') | ||
table.insert(tableBits, '||style="text-align:right"|'..Num.formatnum(maxHit)) | table.insert(tableBits, '||class="table-img" style="border-right:hidden"|' .. dmgType) | ||
table.insert(tableBits, '||style="text-align:right"|' .. Num.formatnum(maxHit)) | |||
else | else | ||
table.insert(tableBits, '|| | table.insert(tableBits, '||class="table-img" style="border-right:hidden" data-sort-value="'..maxHit..'|' .. dmgType) | ||
table.insert(tableBits, '||style="text-align:right" colspan="2""|' .. Num.formatnum(maxHit)) | |||
end | end | ||
table.insert(tableBits, '|| | table.insert(tableBits, '||class="table-img" |'..p._getMonsterStyleIcon({monster, notext=true})) | ||
end | end | ||
table.insert(tableBits, '\r\n|}') | table.insert(tableBits, '\r\n|}') | ||
Line 1,472: | Line 1,474: | ||
monDrReduce = p._getMonsterDrReduction(monster) | monDrReduce = p._getMonsterDrReduction(monster) | ||
monMaxHit = p._getMonsterMaxHit(monster) | monMaxHit = p._getMonsterMaxHit(monster) | ||
monStyle = p._getMonsterStyleIcon({monster}) | monStyle = p._getMonsterStyleIcon({monster, notext=true}) | ||
monDmgTypeIcon = Icons.Icon({p._getMonsterDamageType(monster), type='damage', notext=true}) | monDmgTypeIcon = Icons.Icon({p._getMonsterDamageType(monster), type='damage', notext=true}) | ||
monCount = monsterCount | monCount = monsterCount | ||
Line 1,510: | Line 1,512: | ||
if type(monDrReduce) == 'number' and monDrReduce > 0 then | if type(monDrReduce) == 'number' and monDrReduce > 0 then | ||
table.insert(resultPart, '\r\n|style="text-align:right" data-sort-value="'..getValSort(monMaxHit)..'"| -'..monDrReduce..'% DR') | table.insert(resultPart, '\r\n|style="text-align:right" data-sort-value="'..getValSort(monMaxHit)..'"| -'..monDrReduce..'% DR') | ||
table.insert(resultPart, '\r\n|style="text-align:right"|'..getValText(monMaxHit)) | table.insert(resultPart, '\r\n|class="table-img" style="border-right:hidden"| ' .. monDmgTypeIcon) | ||
table.insert(resultPart, '\r\n|style="text-align:right"|' .. getValText(monMaxHit)) | |||
else | else | ||
table.insert(resultPart, '\r\n| | table.insert(resultPart, '\r\n|class="table-img" style="border-right:hidden" data-sort-value="'..getValSort(monMaxHit)..'"| ' .. monDmgTypeIcon) | ||
table.insert(resultPart, '\r\n|style="text-align:right" colspan="2" |' .. getValText(monMaxHit)) | |||
end | end | ||
table.insert(resultPart, '\r\n| | table.insert(resultPart, '\r\n|class="table-img"| ' .. monStyle) | ||
table.insert(resultPart, '\r\n|style="text-align:right;" data-sort-value="' .. getValSort(monCount) .. '"| ' .. getValText(monCount)) | table.insert(resultPart, '\r\n|style="text-align:right;" data-sort-value="' .. getValSort(monCount) .. '"| ' .. getValText(monCount)) | ||
return table.concat(resultPart) | return table.concat(resultPart) | ||
Line 1,526: | Line 1,529: | ||
table.insert(returnPart, '!! [[Barrier]] ') | table.insert(returnPart, '!! [[Barrier]] ') | ||
end | end | ||
table.insert(returnPart, '!! [[HP]] !! colspan=" | table.insert(returnPart, '!! [[HP]] !! colspan="3" | Max Hit !! [[Combat Triangle|Style]] !! Count') | ||
-- Special handing for Impending Darkness event | -- Special handing for Impending Darkness event | ||
-- TODO needs to be revised once there is a better understanding of how the event works | -- TODO needs to be revised once there is a better understanding of how the event works |