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These tables list most sources of Global and Skill specific {{Skill|{{BASEPAGENAME}} | These tables list most sources of Global and Skill specific {{Skill|{{BASEPAGENAME}}}} modifier boosts. For a list of boosts that apply to all skills, see the [[Combat/Boosts|Combat Boosts]] page. | ||
==Damage Boosts== | |||
== Damage Boosts == | |||
* +X% Melee Strength Bonus from Equipment | * +X% Melee Strength Bonus from Equipment | ||
* +X Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | * +X Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | ||
* +X% Melee Strength Bonus from equipment per 10% base enemy Damage Reduction | * +X% Melee Strength Bonus from equipment per 10% base enemy Damage Reduction | ||
{{ModifierTable| | {{ModifierTable|flatMeleeStrengthBonusPerAttackInterval,meleeStrengthBonusPer10EnemyDR,meleeStrengthBonusWith2HWeapon,flatMeleeStrengthBonusBasedOnSkillLevel,meleeStrengthBonus,flatMeleeStrengthBonus,meleeStrengthBonusPer10EnemyResistance|Damage Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | ||
==Max Hit Boosts== | == Max Hit Boosts == | ||
* +X% Melee Max Hit. This value is tripled if fighting a Ranged Enemy | * +X% Melee Max Hit. This value is tripled if fighting a Ranged Enemy | ||
{{ModifierTable| | {{ModifierTable|meleeMaxHit,flatMeleeMaxHit,meleeMaxHitAgainstRanged|Max Hit Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | ||
==Crit Boosts== | == Crit Boosts == | ||
* +X% Melee critical hit chance | * +X% Melee critical hit chance | ||
{{ModifierTable| | {{ModifierTable|meleeCritChance|Crit Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | ||
==Accuracy Boosts== | == Accuracy Boosts == | ||
* +X% Melee Accuracy Rating | * +X% Melee Accuracy Rating | ||
* +X Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | * +X Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | ||
* +X% Melee Accuracy and Melee Max Hit per 8 Strength Skill Levels (Floored) | * +X% Melee Accuracy and Melee Max Hit per 8 Strength Skill Levels (Floored) | ||
{{ModifierTable| | {{ModifierTable|meleeAccuracyMaxHitPer8Strength,meleeAccuracyRating,flatMeleeAccuracyBonusPerAttackInterval,meleeAccuracyRatingWith2H,flatStabAttackBonus,flatSlashAttackBonus,flatBlockAttackBonus,slashAttackBonus,accuracyRating|Accuracy Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | ||
== Misc Boosts == | |||
* +X Hidden Attack Level | |||
* +X Hidden Attack Level for every 3 levels of Attack | |||
* +X% Damage Reduction when fighting against Ranged | |||
{{ModifierTable|meleeLifesteal,flatHiddenSkillLevel,flatHiddenSkillLevelPer2Levels,flatHiddenSkillLevelBasedOnLevels,flatHiddenSkillLevelPer3Levels,currencyGainPerMeleeDamageDealt|Misc Boosts|false|filters=skill:{{BASEPAGENAME}};modType:pos}} | |||
{{SkillBoostsNav}} | {{SkillBoostsNav}} | ||
{{Menu}} | {{Menu}} |