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== Mechanics == | == Mechanics == | ||
=== Increasing Max HP === | === Increasing Max HP === | ||
==== Melvor Hitpoints ==== | |||
For each level in the Hitpoints skill, the player's maximum HP will be increased by 10 (100 in {{Icon|Adventure}} mode). Further max HP can be gained from certain equipment or {{Skill|Agility}} obstacles. | For each level in the Hitpoints skill, the player's maximum HP will be increased by 10 (100 in {{Icon|Adventure}} mode). Further max HP can be gained from certain equipment or {{Skill|Agility}} obstacles. | ||
==== Abyssal Hitpoints ==== | |||
For the {{ItA}}[[Into the Abyss Expansion]], each abyssal level of Hitpoints adds 2,000 (20,000 in {{Icon|Adventure}} mode) while using an Abyssal Weapon. The following formula can be used to calculate the base hitpoints: | For the {{ItA}}[[Into the Abyss Expansion]], each abyssal level of Hitpoints adds 2,000 (20,000 in {{Icon|Adventure}} mode) while using an Abyssal Weapon. The following formula can be used to calculate the base hitpoints: | ||