Template:Disambiguation/doc: Difference between revisions

m
Sort souls into their own category in script
m (Add Slayer Categories; Melvor items will now use {{Melvor}} as the expansion icon)
m (Sort souls into their own category in script)
Line 37: Line 37:
pushResults(game.items.equipment.filter(x => search(x) && x.validSlots.includes('Quiver')), '\n== Equipment ==', 'ItemIcon');
pushResults(game.items.equipment.filter(x => search(x) && x.validSlots.includes('Quiver')), '\n== Equipment ==', 'ItemIcon');
pushResults(game.items.equipment.filter(x => search(x) && !(x instanceof WeaponItem) && !x.validSlots.includes('Quiver')), '\n== Equipment ==', 'ItemIcon');
pushResults(game.items.equipment.filter(x => search(x) && !(x instanceof WeaponItem) && !x.validSlots.includes('Quiver')), '\n== Equipment ==', 'ItemIcon');
pushResults(game.items.filter(x => x.validSlots == undefined && !(x instanceof OpenableItem) && !(x instanceof BoneItem) && !(x instanceof FoodItem) && search(x)), '\n== Items ==', 'ItemIcon');
pushResults(game.items.filter(x => x.validSlots == undefined && !(x instanceof OpenableItem) && !(x instanceof BoneItem) && !(x instanceof SoulItem) && !(x instanceof FoodItem) && search(x)), '\n== Items ==', 'ItemIcon');
pushResults(game.items.openables.filter(x => search(x)), '\n== Openables ==', 'ItemIcon');
pushResults(game.items.openables.filter(x => search(x)), '\n== Openables ==', 'ItemIcon');
pushResults(game.items.bones.filter(x => search(x)), '\n== Bones ==', 'ItemIcon');
pushResults(game.items.bones.filter(x => search(x)), '\n== Bones ==', 'ItemIcon');
pushResults(game.items.souls.filter(x => search(x)), '\n== Souls ==', 'ItemIcon');
pushResults(game.items.food.filter(x => search(x)), '\n== Food ==', 'ItemIcon');
pushResults(game.items.food.filter(x => search(x)), '\n== Food ==', 'ItemIcon');
pushResults(game.monsters.filter(x => search(x)), '\n== Combat ==', 'MonsterIcon');
pushResults(game.monsters.filter(x => search(x)), '\n== Combat ==', 'MonsterIcon');