2,712
edits
Idleman611 (talk | contribs) (Update castle of kings to icon reference) |
(added standard) |
||
Line 1: | Line 1: | ||
{{StrategyGuide}} | {{StrategyGuide}} | ||
{{UserContentVersion|1.3}} | {{UserContentVersion|1.3.1}} | ||
= | =Standard= | ||
This guide is written around the restrictions of the {{AoD}} {{Icon|Ancient Relics}} game mode | This guide assumes {{UpgradeIcon|Auto Eat - Tier II}} has been unlocked. | ||
==Magic== | |||
===Before Level 35 Magic=== | |||
<div class="mw-collapsible mw-collapsed"> | |||
This setup will need 440 {{Skill|Hitpoints|Hitpoints}} and 6% [[Damage Reduction]]. And can expect roughly 16 clears per hour. | |||
* Spell: {{SpellIcon|Fire Bolt}} | |||
* Prayers: {{PrayerIcon|Mystic Will}} & {{PrayerIcon|Safeguard}} | |||
{{Equipment/Recommended | |||
|helm1 = Fire Acolyte Wizard Hat | |||
|body1 = Fire Acolyte Wizard Robes | |||
|legs1 = Fire Acolyte Wizard Bottoms | |||
|boots1 = Fire Acolyte Wizard Boots | |||
|neck1 = Amulet of Magic | |||
|ring1 = Silver Diamond Ring | |||
|weapon1 = Magic Wand (Powerful) | |||
|shield1 = (G) Adamant Shield | |||
}} | |||
</div> | |||
===After Level 35 Magic=== | |||
<div class="mw-collapsible mw-collapsed"> | |||
This setup will need 340 {{Skill|Hitpoints|Hitpoints}} and 22% [[Damage Reduction]]. And can expect roughly 20 clears per hour. | |||
* Spell: {{SpellIcon|Wind Blast}} | |||
* Prayers: {{PrayerIcon|Mystic Will}} & {{PrayerIcon|Safeguard}} | |||
{{Equipment/Recommended | |||
|style = Magic | |||
|showDR = true | |||
|helm1 = Air Adept Wizard Hat | |||
|body1 = Air Adept Wizard Robes | |||
|legs1 = Air Adept Wizard Bottoms | |||
|boots1 = Air Adept Wizard Boots | |||
|neck1 = Amulet of Magic | |||
|ring1 = Silver Diamond Ring | |||
|weapon1 = Magic Wand (Powerful) | |||
|shield1 = (G) Adamant Shield | |||
}} | |||
</div> | |||
==Melee== | |||
This setup will need 370 {{Skill|Hitpoints|Hitpoints}} and 22% [[Damage Reduction]]. And can expect roughly 5 clears per hour. | |||
* Prayers: {{PrayerIcon|Improved Reflexes}} & {{PrayerIcon|Safeguard}} | |||
{{Equipment/Recommended | |||
|style = Melee | |||
|showDR = true | |||
|helm1 = (G) Adamant Helmet | |||
|body1 = (G) Adamant Platebody | |||
|legs1 = (G) Adamant Platelegs | |||
|boots1 = (G) Adamant Boots | |||
|gloves1 = Adamant Gloves | |||
|cape1 = Obsidian Cape | |||
|neck1 = Amulet of Ranged | |||
|ring1 = Silver Diamond Ring | |||
|weapon1 = Adamant Scimitar | |||
|shield1 = (G) Adamant Shield | |||
}} | |||
==Ranged== | |||
This setup will need 440 {{Skill|Hitpoints|Hitpoints}} and 8% [[Damage Reduction]]. And can expect roughly 11 clears per hour. | |||
* Food: {{ItemIcon|Lobster}} | |||
* Prayers: {{PrayerIcon|Hawk Eye}} & {{PrayerIcon|Safeguard}} | |||
{{Equipment/Recommended | |||
|style = Ranged | |||
|showDR = true | |||
|helm1 = Hard Leather Cowl | |||
|body1 = (U) Green D-hide Body | |||
|legs1 = (U) Green D-hide Chaps | |||
|boots1 = Hard Leather Boots | |||
|gloves1 = (U) Green D-hide Vambraces | |||
|cape1 = Obsidian Cape | |||
|neck1 = Amulet of Ranged | |||
|ring1 = Silver Diamond Ring | |||
|weapon1 = Yew Shortbow | |||
|ammo1 = Rune Arrows | |||
}} | |||
=Ancient Relics= | |||
==Spider Forest (Level 20)== | |||
This guide is written around the restrictions of the {{AoD}} {{Icon|Ancient Relics}} game mode. | |||
The {{Icon|Ancient Relics}} game mode restricts the players maximum Levels for {{Icon|Combat|notext=true}} Combat Skills to to 10 + 5 * the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of '''20''', and the guide will assume all non-combat skills are of a similar level. | The {{Icon|Ancient Relics}} game mode restricts the players maximum Levels for {{Icon|Combat|notext=true}} Combat Skills to to 10 + 5 * the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of '''20''', and the guide will assume all non-combat skills are of a similar level. | ||
Line 11: | Line 100: | ||
The idle requirements are technically possible but very impractical. | The idle requirements are technically possible but very impractical. | ||
==Equipment== | ===Equipment=== | ||
Note: This dungeon comes '''BEFORE''' the {{ZoneIcon|Bandit Base}} as the boss enemy in that dungeon has a significantly higher [[Combat#Max Hit]] coupled with a more dangerous special attack it uses. | Note: This dungeon comes '''BEFORE''' the {{ZoneIcon|Bandit Base}} as the boss enemy in that dungeon has a significantly higher [[Combat#Max Hit]] coupled with a more dangerous special attack it uses. | ||
Line 20: | Line 109: | ||
===Magic=== | ====Magic==== | ||
{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage. | {{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage. | ||
Line 45: | Line 134: | ||
}} | }} | ||
===Melee=== | ====Melee==== | ||
edits