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Spider Forest/Guide: Difference between revisions

From Melvor Idle
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{{StrategyGuide}}
{{StrategyGuide}}
{{UserContentVersion|1.3}}
{{UserContentVersion|1.3.1}}


=Spider Forest (Level 20)=
=Standard=


This guide is written around the restrictions of the {{AoD}} {{Icon|Ancient Relics}} game mode, but intended to serve for players playing in {{Icon|Combat|notext=true}} Standard Mode.  
This guide assumes {{UpgradeIcon|Auto Eat - Tier II}} has been unlocked.
 
==Magic==
 
===Before Level 35 Magic===
<div class="mw-collapsible mw-collapsed">
This setup will need 440 {{Skill|Hitpoints|Hitpoints}} and 6% [[Damage Reduction]]. And can expect roughly 16 clears per hour.
 
* Spell: {{SpellIcon|Fire Bolt}}
* Prayers: {{PrayerIcon|Mystic Will}} & {{PrayerIcon|Safeguard}}
{{Equipment/Recommended
|helm1 = Fire Acolyte Wizard Hat
|body1 = Fire Acolyte Wizard Robes
|legs1 = Fire Acolyte Wizard Bottoms
|boots1 = Fire Acolyte Wizard Boots
|neck1 = Amulet of Magic
|ring1 = Silver Diamond Ring
|weapon1 = Magic Wand (Powerful)
|shield1 = (G) Adamant Shield
}}
</div>
 
===After Level 35 Magic===
<div class="mw-collapsible mw-collapsed">
This setup will need 340 {{Skill|Hitpoints|Hitpoints}} and 22% [[Damage Reduction]]. And can expect roughly 20 clears per hour.
 
* Spell: {{SpellIcon|Wind Blast}}
* Prayers: {{PrayerIcon|Mystic Will}} & {{PrayerIcon|Safeguard}}
{{Equipment/Recommended
|style = Magic
|showDR = true
|helm1 = Air Adept Wizard Hat
|body1 = Air Adept Wizard Robes
|legs1 = Air Adept Wizard Bottoms
|boots1 = Air Adept Wizard Boots
|neck1 = Amulet of Magic
|ring1 = Silver Diamond Ring
|weapon1 = Magic Wand (Powerful)
|shield1 = (G) Adamant Shield
}}
</div>
 
==Melee==
 
This setup will need 370 {{Skill|Hitpoints|Hitpoints}} and 22% [[Damage Reduction]]. And can expect roughly 5 clears per hour.
 
* Prayers: {{PrayerIcon|Improved Reflexes}} & {{PrayerIcon|Safeguard}}
{{Equipment/Recommended
|style = Melee
|showDR = true
|helm1 = (G) Adamant Helmet
|body1 = (G) Adamant Platebody
|legs1 = (G) Adamant Platelegs
|boots1 = (G) Adamant Boots
|gloves1 = Adamant Gloves
|cape1 = Obsidian Cape
|neck1 = Amulet of Ranged
|ring1 = Silver Diamond Ring
|weapon1 = Adamant Scimitar
|shield1 = (G) Adamant Shield
}}
 
 
==Ranged==
 
This setup will need 440 {{Skill|Hitpoints|Hitpoints}} and 8% [[Damage Reduction]]. And can expect roughly 11 clears per hour.
 
* Food: {{ItemIcon|Lobster}}
* Prayers: {{PrayerIcon|Hawk Eye}} & {{PrayerIcon|Safeguard}}
{{Equipment/Recommended
|style = Ranged
|showDR = true
|helm1 = Hard Leather Cowl
|body1 = (U) Green D-hide Body
|legs1 = (U) Green D-hide Chaps
|boots1 = Hard Leather Boots
|gloves1 = (U) Green D-hide Vambraces
|cape1 = Obsidian Cape
|neck1 = Amulet of Ranged
|ring1 = Silver Diamond Ring
|weapon1 = Yew Shortbow
|ammo1 = Rune Arrows
}}
 
 
 
=Ancient Relics=
==Spider Forest (Level 20)==
 
This guide is written around the restrictions of the {{AoD}} {{Icon|Ancient Relics}} game mode.


The {{Icon|Ancient Relics}} game mode restricts the players maximum Levels for {{Icon|Combat|notext=true}} Combat Skills to to 10 + 5 * the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of '''20''', and the guide will assume all non-combat skills are of a similar level.
The {{Icon|Ancient Relics}} game mode restricts the players maximum Levels for {{Icon|Combat|notext=true}} Combat Skills to to 10 + 5 * the number of Dungeons completed. For this Dungeon, the players Combat Skills will be capped at a maximum of '''20''', and the guide will assume all non-combat skills are of a similar level.
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The idle requirements are technically possible but very impractical.
The idle requirements are technically possible but very impractical.


==Equipment==
===Equipment===


Note: This dungeon comes '''BEFORE''' the {{ZoneIcon|Bandit Base}} as the boss enemy in that dungeon has a significantly higher [[Combat#Max Hit]] coupled with a more dangerous special attack it uses.
Note: This dungeon comes '''BEFORE''' the {{ZoneIcon|Bandit Base}} as the boss enemy in that dungeon has a significantly higher [[Combat#Max Hit]] coupled with a more dangerous special attack it uses.
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===Magic===
====Magic====


{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.
{{Skill|Magic}} is suggested for this dungeon due to [[Combat Triangle]] advantage.
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}}
}}


===Melee===
====Melee====




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