Golden Cloud Mountains/Guide
This page was last updated for (v1.1.2). |
Weapon Farming
Following the purchase of the Golden Compass and completion of the
Necromancers Palace, the
Golden Cloud Mountains Slayer Area will become accessible. This area is the penultimate
Slayer Area in the
Throne of the Herald Expansion. The three Monsters within this area (
Torvair,
Arctair, and
Harkair) drop the highest level, most powerful weapons in the game, which are extremely helpful in completing both
Millennium Gate and
Throne of the Herald. These can be extremely long grinds due to the difficulty of the monsters, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 5% drop rate, equating to 2,000 kills on average before accounting for item doubling bonuses. The player will also need to collect an additional 10 of each fragment in order to purchase the
Golden Shard, adding another 200 kills for a total of 2,200 average kills required.
Acquiring these shards while fighting each monster as a slayer task is recommended, as fighting these monsters on task will increase the damage the player deals due to various buffs. This will require Auto Slayer to be disabled, will encourage semi-frequent check-ins, and means the order in which the weapons are obtained is effectively random, unless the player performs a significant amount of task re-rolling. If the player should choose to re-roll many times to guarantee the order of these monsters, or simply chooses to fight these monsters off task instead, then the suggested order is as follows:
Torvair, which drops
Agile Wings Rapier shards
Harkair, which drops
Slicing Maelstrom Wand shards
Arctair, which drops
Feather Storm Crossbow shards
Order
The order in which the weapons are obtained is not particularly important. However, Monsters within the Millennium Gate area drop Vorloran armour, which is a significant upgrade over other Equipment available to the player up until this point. It is therefore suggested that each of the
Golden Cloud Mountains monsters is initially only fought until 10 of each shard is obtained, at which point the
Golden Shard can be purchased from the Shop. From here, monsters within the Millennium Gate area can be fought until some of the Vorloran armour pieces are obtained, after which the player can return to Golden Cloud Mountains to complete the grind for the weapons.
Broadly, an efficient order for finishing Slayer would be as below. Guides explaining strategies for fighting
Millennium Gate monsters can be found at Millennium Gate/Guide.
Torvair /
Harkair /
Arctair, until 10 of each shard is obtained
Vorloran Devastator, until at least 3 different Vorloran Devastator armour pieces have been obtained
Torvair, until
Agile Wings Rapier has been obtained
Vorloran Watcher, until at least 3 different Vorloran Watcher armour pieces have been obtained
Harkair, until
Slicing Maelstrom Wand has been obtained
Vorloran Protector, until at least 3 different Vorloran Protector armour pieces have been obtained
Arctair, until
Feather Storm Crossbow has been obtained
A popular strategy is to combine the grinding of these weapons with the grind for the Slayer Gear Upgrade Kit (Mythical). An added benefit is the increased damage given by buffs like the
Slayer Skillcape and
Astrology while fighting Slayer Tasks. Another benefit is the ability to buy
Prayer Points,
Light Runes, and Food at a profit with the use of
Bountiful Resupply.
Some equipment suggestions are detailed below. Note that depending on what Prayer,
Potions, and
Agility buffs the player uses or has access to, the optimal equipment may vary somewhat from these suggestions.
Buffs
Requirements
There are very few hard requirements beyond the entry requirement of Slayer Level 116 and completion of the
Necromancers Palace, but there are several skills and items that will make this grind significantly easier, and it would be remiss to not mention them.
Suggestion | Benefit |
---|---|
Less need for Damage Reduction | |
![]() ![]() | |
![]() |
High damage reduction |
![]() |
High damage reduction |
![]() |
High damage reduction |
Agility
# | Obstacle | Reason |
---|---|---|
1 | N/A | No obstacles for these slots provide any combat benefit. |
2 | N/A | |
3 | No particular reason beyond being the only obstacle that grants any combat benefits. | |
4 | No negative modifiers, technically saves some food. | |
5 | +20 HP. | |
6 | +5% Damage, +1% DR. | |
7 | No negative combat modifiers. | |
8 | Suggested before obtaining Vorloran armour from | |
9 | More damage. The 20 HP from | |
10 | Free damage! | |
11 | More damage. | |
12 | Lower attack interval and more damage for the low price of lower accuracy. | |
13 | This obstacle tier does not grant any direct bonuses to these grinds. | |
14 | More damage and Area Effect Negation - also more coins if doing this grind on | |
15 | Is the equivalent of a permanent ![]() ![]() | |
P | Lots of beneficial combat bonuses. | |
EP | Lots of beneficial combat bonuses. |
Prayer
- For Melee, use
Battleborn and
Valor or the highest level combat style prayers you have available.
- For Ranged, use
Battleborn and
Avidity or the highest level combat style prayers you have available.
- For Magic, use
Battleborn and
Divination or the highest level combat style prayers you have available.
In some situations, Holy Aegis may be required in order to achieve the required amount of Damage Reduction to safely idle a monster. Where relevant, this is mentioned below as part of the equipment recommendations.
Potions
While fighting Torvair or
Arctair, use
Damage Reduction Potion IV.
For Harkair, the Damage Reduction requirement is lower such that potions such as the
Penetration Potion or
Ranged Strength Potion may be used instead in order to improve the kill rate.
Summoning
For all combat styles, use Spectre and
Occultist unless stated otherwise below. By decreasing the enemy's Evasion Rating, this Synergy significantly increases the player's chance to hit, even with otherwise maxed stats, and helps a lot in landing hits.
Alternatively, use Fox and
Dragon to deal a significant amount of unavoidable damage when the player is otherwise having trouble hitting the target.
Pets
In order to meet Hitpoints and Damage Reduction requirements, it is assumed that the player has unlocked
Finn, the Cat,
Leonardo, and
Erran.
Consumables
For all equipment suggestions, Consumable items such as the Explorers Map II are suggested, but are by no means required in order to safely idle these monsters. Therefore, this slot can be swapped for any other consumable item, or no consumable at all. The
Slayer Deterer From
Township can help reach the tight DR thresholds required provided the monster is only fought while on a slayer task.
Notes
Checking your setups with the Combat Simulator before engaging any of these monsters is highly recommended. Despite best efforts to ensure these equipment recommendations are safe, there is no guarantee that they will be safe in your specific circumstances.
While the Slayer Area Effect of Golden Cloud Mountains provides a large amount of Lifesteal, each monster ALSO has a passive ability that grants them +500% Lifesteal from Bleed. This makes Area Effect Negation not particularly effective, coupled with the fact that wearing
Slayer armor can also prove detrimental to the player's Damage Reduction, it is best to not worry about the regular lifesteal, and focus on reducing the amount of ticks of Bleed the player takes.
As a result, Bleed Burner Cape is critically important for defeating these enemies efficiently. Possibly due to a bug, the way this cape's effect works causes each tick of bleed (there are 20 over the duration of a typical bleed) to each have a chance of completely removing the effect. For example, while the
Bleed Burner Cape gives the player a 50% chance to completely ignore the bleed before it is applied, it is also possible for the bleed to suddenly expire after only dealing 1 or 2 ticks of damage, massively reducing the damage the player takes, and therefore the Lifesteal the enemy receives.
Torvair
Torvair drops
Agile Wings Rapier Shard used to create the
Agile Wings Rapier.
With Slicing Maelstrom Wand, use
Slicing Maelstrom,
Despair, and
Surge II.
With Calamity Wand or
Archaic Wand, use
Infernal Power,
Despair, and
Surge II.
Before Millennium Gate
To be able to safely idle Torvair with
Magic, the following build assumes the player has at least 1,200
HP and 98% out of combat DR (76% in combat). This equipment recommendation is suitable for all official Game Modes.
The Witch +
Yak Synergy and
Holy Aegis are required to meet this damage reduction threshold. Note that this equipment leaves a very thin margin of safety, and therefore any deviation from the recommendation which reduces the player's damage reduction is not advised.
For the platebody slot, Bundled Protection Body can be used in a pinch if either
Freezing Touch Body or
Slayer Wizard Robes (Mythical) are not available, however doing so is a significant decrease to the kill rate so is not suggested unless absolutely necessary.
After Millennium Gate/T-120s
To be able to safely idle Torvair with
Magic, the following build assumes the player has at least 1,200
HP and 100% out of combat DR (76% in combat). This equipment recommendation is suitable for all official Game Modes.
Acquiring some pieces of the armour dropped by the Vorloran Devastator provides some much needed Damage Reduction increases, allowing for more DPS-focused choices to be made. Using the
Slicing Maelstrom Wand provides a very significant improvement to the kill rate, so is highly recommended.
As before, the margin of safety is very small, therefore if not using the full set of Vorloran Devastator armour then using Holy Aegis in place of
Divination is suggested to maintain a safe level of DR. At least three pieces of Vorloran armour are recommended.
Arctair
Arctair drops
Feather Storm Crossbow Shard used to create the
Feather Storm Crossbow.
Before Millennium Gate
To be able to safely idle Arctair with
Melee, the following build assumes the player has at least 1,200
HP and 100% out of combat DR (82% in combat). This equipment recommendation is suitable for all official Game Modes.
The Minotaur +
Yak Synergy and
Holy Aegis are required to meet this damage reduction threshold. Note that this equipment leaves a very thin margin of safety, and therefore any deviation from the recommendation which reduces the player's damage reduction is not advised.
Spectral Ice Sword can be used instead of
FrostSpark 1H Sword if necessary, however doing so is a significant increase in kill times, taking approximately 33% longer on average per kill.
After Millennium Gate/T-120s
To be able to safely idle Arctair with
Melee, the following build assumes the player has at least 1,200
HP and 101% out of combat DR (82% in combat). This equipment recommendation is suitable for all official Game Modes.
Acquiring some pieces of the armour dropped by the Vorloran Protector provides some much needed Damage Reduction increases, allowing for more DPS-focused choices to be made. Using the
Agile Wings Rapier near doubles the kill rate when compared to
FrostSpark 1H Sword, so is highly recommended.
Having all of Vorloran Protector Platelegs,
Vorloran Protector Boots, and
Vorloran Protector Gauntlets equipped simultaneously is recommended. Alternatively, Vorloran pieces for
Ranged or
Magic may be used to satisfy the Damage Reduction requirement, although this will negatively impact the kill rate. Equipment providing less DR may also be used, but is not ideal and would require
Holy Aegis to be used in place of
Valor.
Harkair
Harkair drops
Slicing Maelstrom Wand Shard used to create the
Slicing Maelstrom Wand.
Compared to other monsters within the Golden Cloud Mountains, Harkair has a much lower maximum hit which allows for more DPS-focused equipment choices to be made. Notably, using the
Damage Reduction Potion IV is not necessary, and so a potion which improves the player's kill rate such as the
Penetration Potion or
Ranged Strength Potion may be used instead.
With Feather Storm Crossbow, use
Zephyte Bolts or
Decay Bolts.
With Divine Crossbow, use
Meteorite Bolts.
Before Millennium Gate
To be able to safely idle Harkair with
Ranged, the following build assumes the player has at least 1,200
HP and 83% out of combat DR (55% in combat). This equipment recommendation is suitable for all official Game Modes.
After Millennium Gate/T-120s
To be able to safely idle Harkair with
Ranged, the following build assumes the player has at least 1,200
HP and 90% out of combat DR (63% in combat). This equipment recommendation is suitable for all official Game Modes.
Vorloran Watcher armour is not so important here, as the Damage Reduction requirement can be met without it with a negligible impact on kill rate. Further, if using Vorloran armour then only equip the Platebody,
Gauntlets, and
Boots, as the
Mask of Torment and
Perfect Sight Legs improves the kill rate when compared to the equivalent Vorloran Watcher equipment pieces.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||
Skills:
| ||||||||||||||||||||
Other:
| ||||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |