Barrier/Boosts
From Melvor Idle
(Redirected from Barrier gear)
These tables list most sources of Barrier modifier boosts. For a list of boosts that apply to all combat skills, see the Combat Boosts page. These lists do not contain boosts provided from Summoning Synergies.
Summon Max Hit Boosts
- +X% Summoning Max Hit
Source | Type | DLC | Summon Max Hit Boosts | Other Modifiers |
---|---|---|---|---|
![]() | Item (Weapon) | ![]() | +60% Summoning Max Hit | +15% Summon Familiar damage added as extra damage to Barrier -30% Max Hit +20 Flat Barrier damage added to Summon Familiar |
![]() | Item (Weapon) | ![]() | +60% Summoning Max Hit | +15% Summon Familiar damage added as extra damage to Barrier -30% Max Hit +20 Flat Barrier damage added to Summon Familiar |
![]() | Item (Weapon) | ![]() | +60% Summoning Max Hit | +15% Summon Familiar damage added as extra damage to Barrier -30% Max Hit +20 Flat Barrier damage added to Summon Familiar |
![]() | Item (Amulet) | ![]() | +30% Summoning Max Hit | -15% Max Hit |
Error creating thumbnail: File missing Error creating thumbnail: File missing AB3 | Skill Tree Node | Error creating thumbnail: File missing | +25% Summoning Max Hit | |
![]() | Item (Shield) | +20% Summoning Max Hit | ||
Error creating thumbnail: File missing Dark Summon Consumable III | Item (Consumable) | Error creating thumbnail: File missing | +20% Summoning Max Hit | +20% Chance to preserve Summoning Charges -20% Summoning Familiar Attack Interval |
Error creating thumbnail: File missing Corrupted Qimican | Constellation | Error creating thumbnail: File missing | +16% Summoning Max Hit | -10% cost to produce Items in Herblore +8% Summoning Abyssal XP +8% Herblore Abyssal XP +8% Chance to preserve Summoning Charges +8% Chance To Preserve Potion Charge |
Error creating thumbnail: File missing Toxic Octopus (Perfect) | Item | Error creating thumbnail: File missing | +10% Summoning Max Hit | +1,000% Food healing value while using Abyssal Damage |
Error creating thumbnail: File missing Dark Summon Consumable II | Item (Consumable) | Error creating thumbnail: File missing | +10% Summoning Max Hit | +10% Chance to preserve Summoning Charges -10% Summoning Familiar Attack Interval |
![]() | Item (Amulet, Passive) | ![]() | +10% Summoning Max Hit | +10% Chance to preserve Summoning Charges |
![]() | Item (Cape) | +10% Summoning Max Hit | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | +10% Summoning Max Hit | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
![]() | Item (Cape) | +10% Summoning Max Hit | -10% Summoning Interval +25% Chance to Preserve Resources in Summoning +15% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning for Melvor Realm only | |
Error creating thumbnail: File missing Dark Summon Consumable I | Item (Consumable) | Error creating thumbnail: File missing | +5% Summoning Max Hit | +5% Chance to preserve Summoning Charges -5% Summoning Familiar Attack Interval |
![]() | Item (Summon1, Summon2) | +5% Summoning Max Hit | -5% Summoning Interval | |
![]() | Pet | +5% Summoning Max Hit |
Summon Interval Boosts
- -X% Summoning Familiar Attack Interval
Source | Type | DLC | Summon Interval Boosts | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Tier 9 - 1 | Agility Obstacle 9 | Error creating thumbnail: File missing | -5% Summoning Familiar Attack Interval | -0.3s Summoning Interval for Abyssal Realm only +10 additional quantity of primary resource gained in Summoning for Abyssal Realm only (cannot be doubled) -1 Shard cost when creating Abyssal Realm Familiars in Summoning |
Error creating thumbnail: File missing Sloth Obelisk | Agility Pillar | Error creating thumbnail: File missing | -15% Summoning Familiar Attack Interval | +15% Chance to preserve Summoning Charges +15% Global AP (except Item Sales) +50 Bank Space +15% Ammo Preservation +15% Rune Preservation +5% Chance to Double Items Globally |
Error creating thumbnail: File missing Dark Summon Consumable I | Item (Consumable) | Error creating thumbnail: File missing | -5% Summoning Familiar Attack Interval | +5% Summoning Max Hit +5% Chance to preserve Summoning Charges |
Error creating thumbnail: File missing Dark Summon Consumable II | Item (Consumable) | Error creating thumbnail: File missing | -10% Summoning Familiar Attack Interval | +10% Summoning Max Hit +10% Chance to preserve Summoning Charges |
Error creating thumbnail: File missing Dark Summon Consumable III | Item (Consumable) | Error creating thumbnail: File missing | -20% Summoning Familiar Attack Interval | +20% Summoning Max Hit +20% Chance to preserve Summoning Charges |
![]() | Item (Ring, Passive) | ![]() | -10% Summoning Familiar Attack Interval | |
![]() | Item (Consumable) | ![]() | -5% Summoning Familiar Attack Interval | |
![]() | Item (Shield, Passive) | ![]() | -10% Summoning Familiar Attack Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing C3 | Skill Tree Node | Error creating thumbnail: File missing | -3% Summoning Familiar Attack Interval | |
Error creating thumbnail: File missing Error creating thumbnail: File missing C4 | Skill Tree Node | Error creating thumbnail: File missing | -3% Summoning Familiar Attack Interval |
Barrier Damage Boosts
- +X Flat Barrier damage dealt by Attacker per Attack Turn
- +X Flat Barrier damage added to Summon Familiar
- +X% Summon Familiar damage added as extra damage to Barrier
Source | Type | DLC | Barrier Damage Boost | Other Modifiers |
---|---|---|---|---|
![]() | Item | ![]() | +10 Flat Barrier damage added to Summon Familiar | |
![]() | Item | ![]() | +20 Flat Barrier damage added to Summon Familiar | |
![]() | Item | ![]() | +30 Flat Barrier damage added to Summon Familiar | |
![]() | Item | ![]() | +40 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Helmet) | ![]() | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize |
![]() | Item (Platelegs, Passive) | ![]() | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Air Spells +5% chance to ignore Crystallize |
![]() | Item (Helmet, Passive) | ![]() | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Air Spells +5% chance to ignore Crystallize |
![]() | Item (Platebody, Passive) | ![]() | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Air Spells +5% chance to ignore Crystallize |
![]() | Item (Platelegs, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Air Spells +10% chance to ignore Crystallize |
![]() | Item (Helmet, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Air Spells +10% chance to ignore Crystallize |
![]() | Item (Platebody, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Air Spells +10% chance to ignore Crystallize |
![]() | Item (Platelegs, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Air Spells +20% chance to ignore Crystallize |
![]() | Item (Helmet, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Air Spells +20% chance to ignore Crystallize |
![]() | Item (Platebody, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Air Spells +20% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Gloves) | ![]() | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Helmet) | ![]() | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Platelegs, Passive) | ![]() | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +6% Magic Max Hit when using Surge Spells +35% chance to ignore Crystallize +6% Magic Accuracy Rating when using Surge Spells +5 Magic Minimum Hit |
![]() | Item (Helmet, Passive) | ![]() | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +6% Magic Max Hit when using Surge Spells +35% chance to ignore Crystallize +6% Magic Accuracy Rating when using Surge Spells +5 Magic Minimum Hit |
![]() | Item (Platebody, Passive) | ![]() | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +6% Magic Max Hit when using Surge Spells +35% chance to ignore Crystallize +6% Magic Accuracy Rating when using Surge Spells +5 Magic Minimum Hit |
![]() | Item (Platebody) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize |
![]() | Item (Gloves) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize |
![]() | Item (Helmet) | ![]() | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Platebody) | ![]() | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Platelegs) | ![]() | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Platebody) | ![]() | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize |
![]() | Item (Gloves) | ![]() | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize |
![]() | Item (Helmet) | ![]() | +15 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Platebody) | ![]() | +15 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Platelegs) | ![]() | +15 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Helmet) | ![]() | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize |
![]() | Item (Platelegs, Passive) | ![]() | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Earth Spells +5% chance to ignore Crystallize |
![]() | Item (Helmet, Passive) | ![]() | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Earth Spells +5% chance to ignore Crystallize |
![]() | Item (Platebody, Passive) | ![]() | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Earth Spells +5% chance to ignore Crystallize |
![]() | Item (Platelegs, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Earth Spells +10% chance to ignore Crystallize |
![]() | Item (Helmet, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Earth Spells +10% chance to ignore Crystallize |
![]() | Item (Platebody, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Earth Spells +10% chance to ignore Crystallize |
![]() | Item (Platelegs, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Earth Spells +20% chance to ignore Crystallize |
![]() | Item (Helmet, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Earth Spells +20% chance to ignore Crystallize |
![]() | Item (Platebody, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Earth Spells +20% chance to ignore Crystallize |
![]() | Item (Platelegs, Passive) | ![]() | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Fire Spells +5% chance to ignore Crystallize |
![]() | Item (Helmet, Passive) | ![]() | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Fire Spells +5% chance to ignore Crystallize |
![]() | Item (Platebody, Passive) | ![]() | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Fire Spells +5% chance to ignore Crystallize |
![]() | Item (Platelegs, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Fire Spells +10% chance to ignore Crystallize |
![]() | Item (Helmet, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Fire Spells +10% chance to ignore Crystallize |
![]() | Item (Platebody, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Fire Spells +10% chance to ignore Crystallize |
![]() | Item (Platelegs, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Fire Spells +20% chance to ignore Crystallize |
![]() | Item (Helmet, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Fire Spells +20% chance to ignore Crystallize |
![]() | Item (Platebody, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Fire Spells +20% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize |
![]() | Item (Gloves) | ![]() | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Platelegs) | ![]() | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Gloves) | ![]() | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Helmet) | ![]() | +15 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Platebody) | ![]() | +15 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Platelegs) | ![]() | +15 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Platebody) | ![]() | +10 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Platelegs) | ![]() | +10 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Gloves) | ![]() | +10 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Helmet) | ![]() | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize |
![]() | Item (Gloves) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize |
![]() | Item (Helmet) | ![]() | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize |
![]() | Item (Helmet) | ![]() | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Platebody) | ![]() | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Platelegs) | ![]() | +25 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Platelegs, Passive) | ![]() | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Water Spells +5% chance to ignore Crystallize |
![]() | Item (Helmet, Passive) | ![]() | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Water Spells +5% chance to ignore Crystallize |
![]() | Item (Platebody, Passive) | ![]() | +10 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5 Magic Minimum Hit when using Water Spells +5% chance to ignore Crystallize |
![]() | Item (Platelegs, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Water Spells +10% chance to ignore Crystallize |
![]() | Item (Helmet, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Water Spells +10% chance to ignore Crystallize |
![]() | Item (Platebody, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15 Magic Minimum Hit when using Water Spells +10% chance to ignore Crystallize |
![]() | Item (Platelegs, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Water Spells +20% chance to ignore Crystallize |
![]() | Item (Helmet, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Water Spells +20% chance to ignore Crystallize |
![]() | Item (Platebody, Passive) | ![]() | +30 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +20 Magic Minimum Hit when using Water Spells +20% chance to ignore Crystallize |
![]() | Item (Helmet) | ![]() | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +10% chance to ignore Crystallize |
![]() | Item (Helmet) | ![]() | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Platebody) | ![]() | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Platelegs) | ![]() | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Helmet) | ![]() | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction |
![]() | Item (Platebody) | ![]() | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction |
![]() | Item (Platelegs) | ![]() | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +25% chance to ignore Crystallize +25% chance to ignore Crystal Sanction |
![]() | Item (Helmet) | ![]() | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | +5% chance to ignore Crystallize |
![]() | Item (Helmet) | ![]() | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier | +15% chance to ignore Crystallize |
![]() | Item (Boots) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Boots) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Helmet) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Helmet) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Platebody) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Platelegs) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Amulet, Passive) | ![]() | +10 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Shield, Passive) | ![]() | +20% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Gloves, Passive) | ![]() | +60 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Amulet, Passive) | ![]() | +10% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Ring, Passive) | ![]() | +10% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Gem) | ![]() | +15 Flat Barrier damage dealt by Attacker per Attack Turn | |
![]() | Item (Amulet, Passive) | ![]() | +5% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Ring, Passive) | ![]() | +5% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Gloves, Passive) | ![]() | +40 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Shield, Passive) | ![]() | +10% Summon Familiar damage added as extra damage to Barrier | |
![]() | Item (Gem) | ![]() | +5% Summon Familiar damage added as extra damage to Barrier +15 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Shield, Passive) | ![]() | +5% Summon Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Gem) | ![]() | +10 Flat Barrier damage dealt by Attacker per Attack Turn | |
![]() | Item (Gem) | ![]() | +30% Summon Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Shield) | ![]() | +30% Summon Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Gem) | ![]() | +15% Summon Familiar damage added as extra damage to Barrier +25 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Gem) | ![]() | +20% Summon Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Weapon) | ![]() | +20 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +60% Summoning Max Hit -30% Max Hit |
![]() | Item (Weapon) | ![]() | +20 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +60% Summoning Max Hit -30% Max Hit |
![]() | Item (Weapon) | ![]() | +20 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier | +60% Summoning Max Hit -30% Max Hit |
![]() | Item (Boots, Passive) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize |
![]() | Item (Boots, Passive) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Helmet, Passive) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize |
![]() | Item (Helmet, Passive) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Platebody, Passive) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize |
![]() | Item (Platebody, Passive) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Platelegs, Passive) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize |
![]() | Item (Platelegs, Passive) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +25 Magic Minimum Hit when using Elemental Spells +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Boots) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Boots) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Helmet) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Helmet) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Platebody) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Platelegs) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Ring, Passive) | ![]() | +10 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Gem) | ![]() | +10% Summon Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Gem) | ![]() | +25% Summon Familiar damage added as extra damage to Barrier +35 Flat Barrier damage added to Summon Familiar | |
![]() | Item (Boots) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Boots) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Helmet) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Helmet) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Platebody) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Platelegs) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier | +35% chance to ignore Crystallize +35% chance to ignore Crystal Sanction |
![]() | Item (Summon1, Summon2) | ![]() | +75% Summon Familiar damage added as extra damage to Barrier |
Ignore Crystallization
- +X% chance to ignore Crystallize
Source | Type | DLC | Ignore Crystallization | Other Modifiers |
---|---|---|---|---|
![]() | Item (Platebody) | ![]() | +35% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +35% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Gloves) | ![]() | +35% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Helmet) | ![]() | +35% chance to ignore Crystallize | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platebody) | ![]() | +35% chance to ignore Crystallize | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +35% chance to ignore Crystallize | +50 Flat Barrier damage added to Summon Familiar +25% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs, Passive) | ![]() | +35% chance to ignore Crystallize | +6% Magic Max Hit when using Surge Spells +6% Magic Accuracy Rating when using Surge Spells +25% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit +40 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +35% chance to ignore Crystallize | +6% Magic Max Hit when using Surge Spells +6% Magic Accuracy Rating when using Surge Spells +25% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit +40 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +35% chance to ignore Crystallize | +6% Magic Max Hit when using Surge Spells +6% Magic Accuracy Rating when using Surge Spells +25% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit +40 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet) | ![]() | +35% chance to ignore Crystallize | +25% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +50 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody) | ![]() | +35% chance to ignore Crystallize | +25% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +50 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs) | ![]() | +35% chance to ignore Crystallize | +25% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +50 Flat Barrier damage added to Summon Familiar |
![]() | Item (Boots) | ![]() | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Boots) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet) | ![]() | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Helmet) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody) | ![]() | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platebody) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs) | ![]() | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Boots, Passive) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Boots, Passive) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs, Passive) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs, Passive) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Boots) | ![]() | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Boots) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet) | ![]() | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Helmet) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody) | ![]() | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platebody) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs) | ![]() | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Boots) | ![]() | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Boots) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet) | ![]() | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Helmet) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody) | ![]() | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platebody) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs) | ![]() | +35% chance to ignore Crystallize | +55 Flat Barrier damage added to Summon Familiar +40% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +35% chance to ignore Crystallize | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystal Sanction +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody) | ![]() | +25% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +25% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Gloves) | ![]() | +25% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Helmet) | ![]() | +25% chance to ignore Crystallize | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platebody) | ![]() | +25% chance to ignore Crystallize | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +25% chance to ignore Crystallize | +45 Flat Barrier damage added to Summon Familiar +15% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Helmet) | ![]() | +25% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +25% chance to ignore Crystal Sanction +45 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody) | ![]() | +25% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +25% chance to ignore Crystal Sanction +45 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs) | ![]() | +25% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +25% chance to ignore Crystal Sanction +45 Flat Barrier damage added to Summon Familiar |
![]() | Item (Boots) | ![]() | +25% chance to ignore Crystallize | |
![]() | Item (Helmet) | ![]() | +25% chance to ignore Crystallize | |
![]() | Item (Platebody) | ![]() | +25% chance to ignore Crystallize | |
![]() | Item (Platelegs) | ![]() | +25% chance to ignore Crystallize | |
![]() | Item (Shield) | ![]() | +25% chance to ignore Crystallize | |
![]() | Item (Boots) | ![]() | +25% chance to ignore Crystallize | +25% chance to ignore Crystal Sanction |
![]() | Item (Helmet) | ![]() | +25% chance to ignore Crystallize | +25% chance to ignore Crystal Sanction |
![]() | Item (Platebody) | ![]() | +25% chance to ignore Crystallize | +25% chance to ignore Crystal Sanction |
![]() | Item (Platelegs) | ![]() | +25% chance to ignore Crystallize | +25% chance to ignore Crystal Sanction |
![]() | Item (Shield) | ![]() | +25% chance to ignore Crystallize | +25% chance to ignore Crystal Sanction |
![]() | Item (Platelegs, Passive) | ![]() | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs, Passive) | ![]() | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs, Passive) | ![]() | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs, Passive) | ![]() | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +20% chance to ignore Crystallize | +15% Summon Familiar damage added as extra damage to Barrier +20 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody) | ![]() | +15% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +15% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Gloves) | ![]() | +15% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Helmet) | ![]() | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platebody) | ![]() | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Helmet) | ![]() | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platebody) | ![]() | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +15% chance to ignore Crystallize | +40 Flat Barrier damage added to Summon Familiar +10% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Boots) | ![]() | +15% chance to ignore Crystallize | |
![]() | Item (Helmet) | ![]() | +15% chance to ignore Crystallize | |
![]() | Item (Platebody) | ![]() | +15% chance to ignore Crystallize | |
![]() | Item (Platelegs) | ![]() | +15% chance to ignore Crystallize | |
![]() | Item (Shield) | ![]() | +15% chance to ignore Crystallize | |
![]() | Item (Boots) | ![]() | +15% chance to ignore Crystallize | +15% chance to ignore Crystal Sanction |
![]() | Item (Helmet) | ![]() | +15% chance to ignore Crystallize | +15% chance to ignore Crystal Sanction |
![]() | Item (Platebody) | ![]() | +15% chance to ignore Crystallize | +15% chance to ignore Crystal Sanction |
![]() | Item (Platelegs) | ![]() | +15% chance to ignore Crystallize | +15% chance to ignore Crystal Sanction |
![]() | Item (Shield) | ![]() | +15% chance to ignore Crystallize | +15% chance to ignore Crystal Sanction |
![]() | Item (Helmet) | ![]() | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platebody) | ![]() | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs, Passive) | ![]() | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Air Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody) | ![]() | +10% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +10% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Gloves) | ![]() | +10% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs, Passive) | ![]() | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Earth Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs, Passive) | ![]() | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Fire Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs, Passive) | ![]() | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +10% chance to ignore Crystallize | +10% Summon Familiar damage added as extra damage to Barrier +15 Magic Minimum Hit when using Water Spells +30 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet) | ![]() | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platebody) | ![]() | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +10% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Boots) | ![]() | +10% chance to ignore Crystallize | +5% chance to ignore Crystal Sanction |
![]() | Item (Shield) | ![]() | +10% chance to ignore Crystallize | |
![]() | Item (Gloves) | ![]() | +10% chance to ignore Crystallize | +5% chance to ignore Crystal Sanction |
![]() | Item (Helmet) | ![]() | +10% chance to ignore Crystallize | +5% chance to ignore Crystal Sanction |
![]() | Item (Platebody) | ![]() | +10% chance to ignore Crystallize | +5% chance to ignore Crystal Sanction |
![]() | Item (Platelegs) | ![]() | +10% chance to ignore Crystallize | +5% chance to ignore Crystal Sanction |
![]() | Item (Shield) | ![]() | +10% chance to ignore Crystallize | +5% chance to ignore Crystal Sanction |
![]() | Item (Platelegs, Passive) | ![]() | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Air Spells +10 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Air Spells +10 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Air Spells +10 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs, Passive) | ![]() | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Earth Spells +10 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Earth Spells +10 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Earth Spells +10 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs, Passive) | ![]() | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Fire Spells +10 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Fire Spells +10 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Fire Spells +10 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody) | ![]() | +5% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +5% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Gloves) | ![]() | +5% chance to ignore Crystallize | +20 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Helmet) | ![]() | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platebody) | ![]() | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs, Passive) | ![]() | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Water Spells +10 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Water Spells +10 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +5% chance to ignore Crystallize | +5% Summon Familiar damage added as extra damage to Barrier +5 Magic Minimum Hit when using Water Spells +10 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet) | ![]() | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platebody) | ![]() | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Platelegs) | ![]() | +5% chance to ignore Crystallize | +30 Flat Barrier damage added to Summon Familiar +5% Summon Familiar damage added as extra damage to Barrier |
![]() | Item (Boots) | ![]() | +5% chance to ignore Crystallize | |
![]() | Item (Shield) | ![]() | +5% chance to ignore Crystallize | |
![]() | Item (Gloves) | ![]() | +5% chance to ignore Crystallize | |
![]() | Item (Helmet) | ![]() | +5% chance to ignore Crystallize | |
![]() | Item (Platebody) | ![]() | +5% chance to ignore Crystallize | |
![]() | Item (Platelegs) | ![]() | +5% chance to ignore Crystallize | |
![]() | Item (Shield) | ![]() | +5% chance to ignore Crystallize |
Ignore Crystal Sanction
- +X% chance to ignore Crystal Sanction
Source | Type | DLC | Ignore Crystal Sanction | Other Modifiers |
---|---|---|---|---|
![]() | Item (Helmet) | ![]() | +35% chance to ignore Crystal Sanction | +25% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +50 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody) | ![]() | +35% chance to ignore Crystal Sanction | +25% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +50 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs) | ![]() | +35% chance to ignore Crystal Sanction | +25% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +50 Flat Barrier damage added to Summon Familiar |
![]() | Item (Boots) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Boots, Passive) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet, Passive) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody, Passive) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs, Passive) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +25 Magic Minimum Hit when using Elemental Spells +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Boots) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Boots) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs) | ![]() | +35% chance to ignore Crystal Sanction | +40% Summon Familiar damage added as extra damage to Barrier +35% chance to ignore Crystallize +55 Flat Barrier damage added to Summon Familiar |
![]() | Item (Helmet) | ![]() | +25% chance to ignore Crystal Sanction | +15% Summon Familiar damage added as extra damage to Barrier +25% chance to ignore Crystallize +45 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platebody) | ![]() | +25% chance to ignore Crystal Sanction | +15% Summon Familiar damage added as extra damage to Barrier +25% chance to ignore Crystallize +45 Flat Barrier damage added to Summon Familiar |
![]() | Item (Platelegs) | ![]() | +25% chance to ignore Crystal Sanction | +15% Summon Familiar damage added as extra damage to Barrier +25% chance to ignore Crystallize +45 Flat Barrier damage added to Summon Familiar |
![]() | Item (Boots) | ![]() | +25% chance to ignore Crystal Sanction | +25% chance to ignore Crystallize |
![]() | Item (Helmet) | ![]() | +25% chance to ignore Crystal Sanction | +25% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +25% chance to ignore Crystal Sanction | +25% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +25% chance to ignore Crystal Sanction | +25% chance to ignore Crystallize |
![]() | Item (Shield) | ![]() | +25% chance to ignore Crystal Sanction | +25% chance to ignore Crystallize |
![]() | Item (Boots) | ![]() | +15% chance to ignore Crystal Sanction | +15% chance to ignore Crystallize |
![]() | Item (Helmet) | ![]() | +15% chance to ignore Crystal Sanction | +15% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +15% chance to ignore Crystal Sanction | +15% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +15% chance to ignore Crystal Sanction | +15% chance to ignore Crystallize |
![]() | Item (Shield) | ![]() | +15% chance to ignore Crystal Sanction | +15% chance to ignore Crystallize |
![]() | Item (Boots) | ![]() | +5% chance to ignore Crystal Sanction | +10% chance to ignore Crystallize |
![]() | Item (Gloves) | ![]() | +5% chance to ignore Crystal Sanction | +10% chance to ignore Crystallize |
![]() | Item (Helmet) | ![]() | +5% chance to ignore Crystal Sanction | +10% chance to ignore Crystallize |
![]() | Item (Platebody) | ![]() | +5% chance to ignore Crystal Sanction | +10% chance to ignore Crystallize |
![]() | Item (Platelegs) | ![]() | +5% chance to ignore Crystal Sanction | +10% chance to ignore Crystallize |
![]() | Item (Shield) | ![]() | +5% chance to ignore Crystal Sanction | +10% chance to ignore Crystallize |
Skill Boosts | ||||||||||||||||||||||||||||
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Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |