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{{ | {{UserContentVersion|1.2.2}} | ||
{{HasSkillGuide|{{PAGENAME}}/Training}} | |||
{{Skillbox | |||
|released=5 December 2019 ([[v0.10]]) | |||
|expansion=Base game | |||
|type=Artisan | |||
|99=None | |||
|120=TotH | |||
|abyssal60=ItA | |||
}} | |||
'''{{PAGENAME}}''' is a skill which allows the player to craft runes using {{ItemIcon|Rune Essence}} and {{ItemIcon|Pure Essence}}, as well as {{Skill|Magic}} [[Equipment|equipment]] from runes and logs. Runes can be used in [[Magic]] for casting spells, or in {{Skill|Herblore}} for making potions. All Runecrafting actions takes 2 seconds. Purchasing the {{UpgradeIcon|Expanded Knowledge}} god upgrade reduces this time by 15% to 1.7 seconds. | |||
Further reductions in interval are possible in the {{TotH}} [[Throne of the Herald Expansion]], including the {{AgilityIcon|Elite Pillar of Expertise}} for a 3% interval reduction, {{PetIcon|Harold}} for a 2% interval reduction, and the {{ItemIcon|Eagle}} + {{ItemIcon|Crow}} synergy for a 10% interval reduction. Additionally, the {{ItemIcon|Cool Winds Gloves}} provide a 0.1 second interval reduction. Altogether, this can reduce the runecrafting interval to a minimum of 1.3 seconds. | |||
The amount of runes created per action increases with the {{Icon|Mastery}} level of the runes being created. This can be increased by an additional 5 with the 95% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]], or 2 if using the {{ItemIcon|Crow}} familiar. {{ItemIcon|Elemental Potion|Elemental Potions}} can be used to provide a 5-50% chance to obtain 2-8 additional random elemental runes each time runes are crafted, where the chance and amount runes given increases with the tier of the potion used. | |||
Raising Runecrafting to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Runecrafting Skillcape}} for purchase from the [[Shop]]. Equipping the [[Runecrafting Skillcape]] provides a +15% chance to double items in Runecrafting and increases the number of runes per craft by 5. The {{ItemIcon|Superior Runecrafting Skillcape}} becomes available at {{SkillReq|{{PAGENAME}}|120}}, improving on the previous cape's bonuses by providing a +25% chance to Double Items in Runecrafting, +10% rune preservation, and 8 additional runes per craft. | |||
== Mastery Unlocks == | |||
===Item Mastery Unlocks=== | |||
{{MasteryUnlocks}} | |||
===Mastery Pool Checkpoints=== | |||
{{MasteryCheckpoints}} | |||
== Skillcapes == | |||
{{SkillcapeInfo}} | |||
== Pet == | |||
The [[Pets|pet]] can be unlocked by doing any Runecrafting action. | |||
{{PetSkillInfo}} | |||
== Crafting Runes == | |||
The main source of runes in Melvor is via the Runecrafting skill. This skill allows players to turn [[Rune Essence]], [[Pure Essence]] or [[Abyssal Essence]] into various runes. These runes can then be used in other skills, with the main purpose being [[Magic]]. | |||
=== Runes === | |||
Regular runes can be crafted from various types of essence, depending on what type of rune the player is after. Initially, only 1 rune is received per essence used. However, when the player gains mastery in the Runecrafting skill and in the specific rune being crafted, more runes will be crafted per essence used. There are also [[Runecrafting/Boosts|boosting items]] that can increase the rune yield even more. | |||
{{RunecraftingTable|Standard Runes}} | |||
=== Abyssal Runes === | |||
{{RunecraftingTable|Abyssal Runes}} | |||
=== Combination Runes === | |||
Combination runes can be used in the place of spells that need both of the appropriate runes. For example, {{ItemIcon|Mist Rune|Mist Runes}} can be used for any spell that normally needs both {{ItemIcon|Air Rune|Air Runes}} and {{ItemIcon|Water Rune|Water Runes}} to cast. | |||
* {{ItemIcon|Mist Rune|Mist Runes}} are used for casting Water [[Magic#Standard Magic|combat spells]] like {{Icon|type=spell|Water Strike}}. | |||
* {{ItemIcon|Dust Rune|Dust Runes}} are used for casting Earth [[Magic#Standard Magic|combat spells]] like {{Icon|type=spell|Earth Strike}}. | |||
* {{ItemIcon|Smoke Rune|Smoke Runes}} are used for casting Fire [[Magic#Standard Magic|combat spells]] like {{Icon|type=spell|Fire Strike}}. | |||
* {{ItemIcon|Steam Rune|Steam Runes}} are used in casting Nature [[Magic#Standard Magic|combat spells]] like {{Icon|type=spell|Nature's Call}}. | |||
* {{ItemIcon|Mud Rune|Mud Runes}} are used for casting any tier of the {{Icon|type=spell|Rags to Riches I|Rags to Riches}} [[Alternative Magic|Alt. Magic]] spell. | |||
* {{ItemIcon|Lava Rune|Lava Runes}} are used for casting any tier of the {{Icon|Superheat}} [[Alternative Magic|Alt. Magic]] spell. | |||
* Any Combination Rune can be chosen as the secondary ingredient when crafting for {{ItemIcon|Crow}} tablets, and all except for {{ItemIcon|Smoke Rune|Smoke Runes}} can be used in the casting of various {{SpellbookIcon|Archaic}} spells | |||
{{RunecraftingTable|Combination Runes}} | |||
=== Abyssal Combination Runes === | |||
{{RunecraftingTable|Abyssal Combo Runes}} | |||
==Weapons and Equipment== | |||
{{Main|Reference=Runecrafting/Recipes}} | |||
In addition to runes, weapons and equipment can also be created with the Runecrafting skill. This equipment is mainly used in the Magic skill and offers both defensive and offensive properties. | |||
== Potion == | |||
The [[Elemental Potion]] has a chance to provide additional random elemental runes while crafting any type of rune. | |||
{{PotionTable|Elemental Potion}} | |||
==Summoning Boosts== | |||
This table shows all the {{Skill|Summoning}} Familiars and Synergies that provide a bonus to {{PAGENAME}}. | |||
{{SkillSummoningBonusTable|{{PAGENAME}}}} | |||
==Skill Boosts== | |||
{{Main|Reference={{PAGENAME}}/Boosts|Name={{PAGENAME}} Boosts}} | |||
Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do: | |||
*'''Increased Skill XP:''' Increases the amount of experience points (XP) gained. | |||
*'''Decreased Skill Interval:''' Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period. | |||
*'''Preservation Chance:''' Increases the likelihood that resources or items used during skill actions are not consumed. | |||
*'''Increased Chance to Double Items:''' Gives a higher chance of receiving double the items or resources when performing skill-related actions. | |||
*'''Increased Mastery XP:''' Enhances the rate at which mastery XP is gained for a skill. | |||
For more information on general skill boosts that apply to all skills, refer to the [[Skill Boosts]] page. | |||
{{Menu}} | {{Menu}} | ||
[[Category:Skills]] | [[Category:Skills]] |
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