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(Added changelog for 0.15.1.) |
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{{V0.15}} | {{V0.15}} | ||
== Alpha v0.15.1 (20th May 2020) == | |||
Hello everyone! Thank you all for the amazing response to the latest Major Update. I hope everyone is enjoying the new content and are finding the new challenges worth the risk. | |||
Here is the first minor update to the game to address some important requests and issues. | |||
=== Changes === | |||
* [NEW] Melvor Idle has been migrated to a brand new server to accommodate for the large increase in traffic. I will continue to monitor performance and make adjustments where required. | |||
* [NEW] Added an option to Upgrade xAll. This can be used for various upgrade methods including Elemental Shards, rope and other things. | |||
* [CHANGE] Increased Ranged Strength bonus for all Javelins by roughly 50%. | |||
* [CHANGE] Increased Ranged Strength bonus for all Throwing Knives. Lower tier Throwing knives received roughly 200%-400% increase. High tier received roughly 40-100% increase. | |||
* [CHANGE] Ancient Claw Special Attack now procs 5% of the time, down from 10%. | |||
* [CHANGE] Increased Melee Strength Bonus for Twin Exiles to 24, up from 4. | |||
* [CHANGE] Increased Melee Accuracy Bonus for Twin Exiles to [71, 71, 71], up from [60, 55, 60] | |||
* [CHANGE] Increased Frozen Archer Max hit. | |||
* [CHANGE] Frozen Archer now drops up to 20 Ice Arrows 20% of the time, down from 40 Ice Arrows 100% of the time. | |||
* [CHANGE] You now produce 4 Throwing Knives per bar, up from 2. | |||
* [CHANGE] Halved the sale price of Throwing Knives to accommodate for the above change. | |||
* [CHANGE] All Javelins now require 3 logs to create, down from 5 logs. | |||
* [FIXED] Fixed an issue where saves would not load if it was last saved prior to Weird Gloop being implemented. | |||
* [FIXED] Adjusted the way bank popovers are handled. Hopefully this fixes the bank popovers that get stuck on the screen. | |||
* [FIXED] Fixed an issue where the username change modal would not display at all. | |||
* [FIXED] Gem-Tipped bolts now have correct ranged level requirements. Level requirements are 1, 20, 40, 60, 80 respectively. | |||
* [FIXED] The ability to choose which equipment set Throwing Knives and Javelins can be equipped into has been removed as it caused issues. A permanent solution for all ammo types is on the way so you can select which equipment slot to equip it to. | |||
* [FIXED] Fixed incorrectly displayed Smithing Milestone for Dragon Crossbow Head. | |||
* [FIXED] Fixed an issue where a bleeding enemy that reaches 0 HP would not die until you attack it again. | |||
* [FIXED] Max Skillcape now correctly inherits the new Firemaking Skillcape benefits. | |||
* [FIXED] Fixed an issue where changing to an Equipment Set that contains a Stormsnap while the next enemy was loading would cause the game to error out. | |||
== Alpha v0.15 - "Return of the Gods" (16th May 2020) == | == Alpha v0.15 - "Return of the Gods" (16th May 2020) == | ||
Welcome to the next Major Update for Melvor Idle! Thank you so much for your patience on this one. This update is one of the largest I have released to date in terms of content. | Welcome to the next Major Update for Melvor Idle! Thank you so much for your patience on this one. This update is one of the largest I have released to date in terms of content. |
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