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== Dungeon Mechanics == | == Dungeon Mechanics == | ||
Dungeons are fixed battles with the same order and type of monsters every time they are undertaken. For all dungeons, except God Dungeons, there is no reward for killing individual [[ | Dungeons are fixed battles with the same order and type of monsters every time they are undertaken. For all dungeons, except God Dungeons, there is no reward for killing individual [[Monsters]] in the dungeon and instead the reward is triggered on the completion of each dungeon. For God Dungeons, Shards are rewarded after each killed monster. | ||
== Dungeon Limitations == | == Dungeon Limitations == | ||
Whilst in a dungeon the player cannot change [[ | Whilst in a dungeon the player cannot change [[Food]] types, change items, or change [[Equipment]] sets. After finishing a dungeon, the dungeon must be left in order to change food, items or sets again. The equipment swap restrictions can be removed by purchasing the [[Dungeon Equipment Swapping]] upgrade from the [[Shop]] for 30M [[GP]]. | ||
== Auto Restart Dungeon == | == Auto Restart Dungeon == | ||
Once a dungeon is completed the game will cease combat and will not restart the dungeon, this can be changed in the [[ | Once a dungeon is completed the game will cease combat and will not restart the dungeon, this can be changed in the [[Settings]] of the game. Set "Auto Restart Dungeon" to enable and the dungeon will be reattempted once completed. | ||
[[File:General Settings.png]] | [[File:General Settings.png]] |