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Scripting and Extensions: Difference between revisions

From Melvor Idle
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| Shows time remaining for completing a task with current resources
| Shows time remaining for completing a task with current resources
| Breindahl
| Breindahl
| style="background-color:#E8FFEB;" | 0.16
| style="background-color:#E8FFEB;" | 0.16.1
| UI/QOL
| UI/QOL
|-
|-
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| Shows greyed out images of items/monsters that you have yet to get/kill in the completion log and adds links to the wiki.
| Shows greyed out images of items/monsters that you have yet to get/kill in the completion log and adds links to the wiki.
| Breindahl
| Breindahl
| style="background-color:#E8FFEB;" | 0.16
| style="background-color:#E8FFEB;" | 0.16.1
| UI/QOL
| UI/QOL
|-
|-
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| Gives you notification on [[Slayer#Slayer Tasks|slayer task]] completion.
| Gives you notification on [[Slayer#Slayer Tasks|slayer task]] completion.
| Breindahl
| Breindahl
| style="background-color:#E8FFEB;" | 0.16
| style="background-color:#E8FFEB;" | 0.16.1
| QOL
| QOL
|-
| [https://github.com/coolrox95/Melvor-Idle-Combat-Simulator Melvor Combat Simulator]
| Full [[Combat]] Simulator
| Coolrox95
| style="background-color:#E8FFEB;" | 0.16.1
| [[Combat]]
|-
|-
| [https://gitlab.com/aldousWatts/SEMI Scripting Engine for Melvor Idle]
| [https://gitlab.com/aldousWatts/SEMI Scripting Engine for Melvor Idle]
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| style="background-color:#FFE8E8;" | 0.15.4
| style="background-color:#FFE8E8;" | 0.15.4
| Multi
| Multi
|-
| [https://github.com/coolrox95/Melvor-Idle-Combat-Simulator Melvor Combat Simulator]
| Full [[Combat]] Simulator
| Coolrox95
| style="background-color:#FFE8E8;" | 0.15.4
| [[Combat]]
|-
|-
| [https://greasyfork.org/en/scripts/394850-melvor-auto-eat Melvor Auto Eat]
| [https://greasyfork.org/en/scripts/394850-melvor-auto-eat Melvor Auto Eat]
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| [[Combat]]
| [[Combat]]
|}
|}
=== In-game functions ===
It is possible to interact directly with the ingame functions of the game through the console. This can be used to add items, levels, GP and more.
''See list of [[In-game Functions]].''


== How to Use? ==
== How to Use? ==
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