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m (Added a table with links and descriptions to the useful potion for farming) |
Falterfire (talk | contribs) (Added some notes on how experience is gained.) |
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Equipping [[Bob's Rake]] provides a 20% chance that [[Compost]] or [[Weird Gloop]] is retained in a plot when harvested. | Equipping [[Bob's Rake]] provides a 20% chance that [[Compost]] or [[Weird Gloop]] is retained in a plot when harvested. | ||
==Gaining Experience== | |||
Farming Experience is gained through two actions: Planting seeds and harvesting crops that survive. Planting a seed will grant the player that seed's base experience value and harvesting will grant experience equal to the base experience value multiplied by the number of items harvested. | |||
For example, {{Item Icon|Potato Seeds}} have a base experience of 8, so if a player plants a plot with Potato Seeds and then harvests 5 {{ItemIcon|Potato}}s, they will receive 48 total experience: 8 for planting and then 40 for harvesting. | |||
Since experience is tied to number of items harvested, anything that increases the number of items harvested will also increase the amount of experience received. | |||
==Mastery Unlocks== | ==Mastery Unlocks== |