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Falterfire (talk | contribs) (Added skillcape section, rearranged things slightly to be consistent with other skill pages.) |
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Failed pickpocket attempts will stun the player for 3 seconds and deal damage to them up to the target's Max Hit; damage dealt this way can be reduced by any damage reduction provided by [[Equipment]]. Damage taken while Thieving is potentially lethal, although this damage can be offset by consuming [[food]] manually, or automatically with the [[Shop#Auto_Eat|Auto Eat]] upgrade. | Failed pickpocket attempts will stun the player for 3 seconds and deal damage to them up to the target's Max Hit; damage dealt this way can be reduced by any damage reduction provided by [[Equipment]]. Damage taken while Thieving is potentially lethal, although this damage can be offset by consuming [[food]] manually, or automatically with the [[Shop#Auto_Eat|Auto Eat]] upgrade. | ||
Thieving can be done with [[Offline Progression]] | Thieving can be done with [[Offline Progression]] if the success rate is at 90% or above. | ||
== Success Rate == | == Success Rate == |