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edits
Falterfire (talk | contribs) (Did some stuff to make sure potions sort properly) |
Falterfire (talk | contribs) (Removed mastery requirement when it's level 0) |
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Line 992: | Line 992: | ||
--Potions do have upgrade requirements though | --Potions do have upgrade requirements though | ||
local rowReq = Icons._SkillReq('Herblore', potionData.herbloreLevel) | local rowReq = Icons._SkillReq('Herblore', potionData.herbloreLevel) | ||
local | local masteryLvl = potTierMastery[item2.potionTier] | ||
if masteryLvl > 0 then | |||
rowReq = rowReq..'<br/>'..Icons._MasteryReq(item2.name, masteryLvl) | rowReq = rowReq..'<br/>'..Icons._MasteryReq(item2.name, masteryLvl) | ||
end | end |