4,951
edits
Falterfire (talk | contribs) (Slight wording tweak on dungeon requirements) |
Falterfire (talk | contribs) (Swapped Mining over to using SkillData) |
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Line 245: | Line 245: | ||
table.insert(tables, p.buildCreationTable(skill, lvl, xp, req, qty, time)) | table.insert(tables, p.buildCreationTable(skill, lvl, xp, req, qty, time)) | ||
end | end | ||
if item. | if item.miningID ~= nil then | ||
skill = 'Mining' | skill = 'Mining' | ||
lvl = item. | lvl = SkillData.Mining[item.miningID].level | ||
time = 3 | time = 3 | ||
xp = item.miningXP | xp = item.miningXP | ||
Line 616: | Line 616: | ||
--MineCheck: | --MineCheck: | ||
if item. | if item.miningID ~= nil then | ||
table.insert(lineArray, Icons._SkillReq("Mining", item. | table.insert(lineArray, Icons._SkillReq("Mining", SkillData.Mining[item.miningID].level)) | ||
end | end | ||