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Smithing: Difference between revisions

From Melvor Idle
No change in size ,  15 October 2020
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fixed typo
m (mastery changes)
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* Starting at mastery level 10, smithed items have a 5% chance to have their output doubled, scaling incrementally, every 20 levels, to 25% at mastery level 90.
* Starting at mastery level 10, smithed items have a 5% chance to have their output doubled, scaling incrementally, every 20 levels, to 25% at mastery level 90.
* Starting at mastery level 20, smithed items have a 5% chance to have their costs refunded, scaling incrementally, every 20 levels, to 20% at mastery level 80.
* Starting at mastery level 20, smithed items have a 5% chance to have their costs refunded, scaling incrementally, every 20 levels, to 20% at mastery level 80.
* At level 99 smithing, these are replaced with a 35% chance to double output, and 35% chance to refund costs  
* At level 99 smithing, these are replaced with a 35% chance to double output, and 30% chance to refund costs  


== Skillcape ==
== Skillcape ==
76

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